vkdoom_m/src/rendering/vulkan/system
alexey.lysiuk 7efa231e4e - fixed compilation of macOS target
Base and OpenGL framebuffer classes still require proper splitting
2019-03-04 12:46:37 +02:00
..
vk_buffers.cpp - fix shutdown crash and some minor adjustments 2019-03-02 00:46:25 +01:00
vk_buffers.h - bind the vertex inputs as specified by its vertex buffer format 2019-03-01 15:37:13 +01:00
vk_builders.cpp - fix enough bugs to finally get some visuals 2019-02-26 20:19:54 +01:00
vk_builders.h - add depth bias 2019-03-04 00:14:28 +01:00
vk_device.cpp - fixed compilation of macOS target 2019-03-04 12:46:37 +02:00
vk_device.h - add vulkan info to startup log 2019-03-03 14:32:03 +01:00
vk_framebuffer.cpp - fix typo and add color 2019-03-03 14:40:56 +01:00
vk_framebuffer.h - add vulkan info to startup log 2019-03-03 14:32:03 +01:00
vk_objects.h - fixed compilation of 32-bit Windows targets and MSVC 2015 2019-03-04 11:35:12 +02:00
vk_swapchain.cpp - transition image layouts and setup pipeline barriers (fixes some errors reported by RenderDoc) 2019-03-02 16:02:27 +01:00
vk_swapchain.h - hook up vid_vsync and vk_debug 2019-02-27 22:20:18 +01:00