This was the last bit of code standing in the way of making AInventory a fully scripted class. All that's left to sort out is some variable accesses - the vast majority of them in SBARINFO. |
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|---|---|---|
| .. | ||
| a_keys.cpp | ||
| a_keys.h | ||
| a_pickups.cpp | ||
| a_pickups.h | ||
| a_weapons.cpp | ||
| a_weapons.h | ||