Locale-dependent standard library functions didn't treat UTF-8 strings correctly, e.g. iswalpha() returns 0 for any non-latin letter The same function from MSVC runtime classifies such characters as alphabetic even with C locale https://forum.zdoom.org/viewtopic.php?t=65641&start=18#p1115930 |
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| .. | ||
| crashcatcher.c | ||
| gl_sysfb.h | ||
| hardware.cpp | ||
| i_gui.cpp | ||
| i_input.cpp | ||
| i_joystick.cpp | ||
| i_main.cpp | ||
| i_system.cpp | ||
| i_system.mm | ||
| sdlglvideo.cpp | ||
| st_start.cpp | ||