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poly_cull.cpp
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- Remove unused function argument
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2017-09-22 00:56:14 +02:00 |
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poly_cull.h
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- Remove unused function argument
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2017-09-22 00:56:14 +02:00 |
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poly_decal.cpp
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_decal.h
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_light.cpp
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- Cleaned up some copyright statements
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2017-09-02 17:14:02 +02:00 |
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poly_light.h
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- Cleaned up some copyright statements
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2017-09-02 17:14:02 +02:00 |
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poly_model.cpp
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- Remove model GL dependencies except for the matrix classes
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2017-11-25 13:00:44 +01:00 |
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poly_model.h
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- moved the matrix code out of 'gl' because the model code also needs it.
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2017-11-25 13:51:09 +01:00 |
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poly_particle.cpp
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_particle.h
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_plane.cpp
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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poly_plane.h
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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poly_playersprite.cpp
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- Implement model rendering in softpoly
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2017-11-24 00:39:10 +01:00 |
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poly_playersprite.h
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- Implement model rendering in softpoly
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2017-11-24 00:39:10 +01:00 |
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poly_portal.cpp
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- Apply viewpoint roll
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2017-11-24 22:03:46 +01:00 |
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poly_portal.h
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_scene.cpp
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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poly_scene.h
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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poly_sky.cpp
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_sky.h
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_sprite.cpp
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- Implement model rendering in softpoly
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2017-11-24 00:39:10 +01:00 |
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poly_sprite.h
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- Add dynamic light to sprites
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2017-09-23 14:14:59 +02:00 |
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poly_wall.cpp
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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poly_wall.h
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- Improved transfer heights support in softpoly
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2017-09-30 23:58:11 +02:00 |
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poly_wallsprite.cpp
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |
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poly_wallsprite.h
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- Collect all PVS information first so that processing the individual sectors can be done on multiple threads
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2017-09-07 00:34:09 +02:00 |