vkdoom_m/src/rendering/gl/renderer
Christoph Oelckers 83817080bb - more texture cleanup.
It is now in a state where FTexture really needs to be separated from FGameTexture.
2020-04-19 10:57:48 +02:00
..
gl_postprocess.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_postprocessstate.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_postprocessstate.h - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_renderbuffers.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_renderbuffers.h - implement stat gpu on vulkan and fix it on opengl 2019-04-30 22:55:35 +02:00
gl_renderer.cpp - more texture cleanup. 2020-04-19 10:57:48 +02:00
gl_renderer.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
gl_renderstate.cpp - more texture cleanup. 2020-04-19 10:57:48 +02:00
gl_renderstate.h - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_scene.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_stereo3d.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00