vkdoom_m/src/rendering/swrenderer/things
2019-11-12 18:44:17 +01:00
..
r_decal.cpp Also calculate wallsprite and decal texture coordinates in ProjectedWallTexcoords 2019-11-12 18:44:17 +01:00
r_decal.h Further isolate texture coordinate calculations to r_wallsetup 2019-11-08 03:46:07 +01:00
r_model.cpp - fixed radius use in dynamic light traversal for models. 2019-04-19 08:23:08 +02:00
r_model.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
r_particle.cpp - fixed: The software renderer was accessing the global viewpoint in several places. 2019-05-12 09:16:17 +02:00
r_particle.h
r_playersprite.cpp - removed the NetUpdate calls from the software renderer. 2019-03-31 09:02:11 +02:00
r_playersprite.h
r_sprite.cpp - removed the NetUpdate calls from the software renderer. 2019-03-31 09:02:11 +02:00
r_sprite.h
r_visiblesprite.cpp Further isolate texture coordinate calculations to r_wallsetup 2019-11-08 03:46:07 +01:00
r_visiblesprite.h
r_visiblespritelist.cpp
r_visiblespritelist.h
r_voxel.cpp
r_voxel.h
r_wallsprite.cpp Also calculate wallsprite and decal texture coordinates in ProjectedWallTexcoords 2019-11-12 18:44:17 +01:00
r_wallsprite.h Further isolate texture coordinate calculations to r_wallsetup 2019-11-08 03:46:07 +01:00