- screen bevel now enlarges also when screenblocks <= 11 - make intermission and status bar scaling game-specific in the config - add scaling customization for classic ui flat scaling - make screen border flat scale up - inter_classic_scaling now defaults to true - fixed: last commit I accidentally left hardcoded testing values and did not change them back to check for the texture's original size - implement cvar 'inter_classic_scaling' to render the intermission flat as if it were 320x200 |
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| .. | ||
| intermission.cpp | ||
| intermission.h | ||
| intermission_parse.cpp | ||