vkdoom_m/src/posix
alexey.lysiuk 108dcf122a Updated support for legacy renderer in Cocoa backend
Added fallback to legacy profile when creation of pixel format for core context failed
Added handling of -glversion command line switch
2016-09-04 15:25:37 +03:00
..
cocoa Updated support for legacy renderer in Cocoa backend 2016-09-04 15:25:37 +03:00
osx - split up m_specialpaths.cpp to be a separate file for each operating system. 2016-09-03 12:00:08 +02:00
sdl Remove gl_vid_multisample 2016-08-28 18:10:39 +02:00
unix - added missing #include. 2016-09-03 17:29:28 +02:00
dikeys.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
hardware.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_cd.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_input.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_movie.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_steam.cpp Added missing #include 2014-12-16 22:46:24 +02:00
i_system.h - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.