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afxres.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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base_sysfb.cpp
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Create a MainWindow class that manages the main win32 window of the application
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2022-06-01 08:36:59 +02:00 |
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base_sysfb.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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gl_sysfb.cpp
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- reworked CVARs to not use a linked list and to be initialized manually.
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2022-10-21 18:56:43 +02:00 |
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gl_sysfb.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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hardware.cpp
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- addendum to previous commit: forgot one line
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2023-04-30 10:50:14 -04:00 |
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hardware.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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i_crash.cpp
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backend update from Raze
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2024-01-06 15:24:10 +01:00 |
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i_crash_arm.cpp
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- oops forgot to add this file
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2021-01-02 07:47:25 -05:00 |
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i_dijoy.cpp
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Implemented dinput stubs
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2025-07-08 10:11:28 -03:00 |
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i_input.cpp
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- remove priority changing code entirely - replace with vid_lowerinbackground which activates FPS capping in background
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2025-02-08 21:42:39 -05:00 |
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i_input.h
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- removed NOVTABLE #define.
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2023-08-12 09:31:33 +02:00 |
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i_keyboard.cpp
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- DirectInput cleanup
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2022-07-20 14:41:06 +02:00 |
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i_main.cpp
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do not set console mode from an uninitialized variable.
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2024-10-16 16:54:15 +02:00 |
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i_mainwindow.cpp
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
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i_mainwindow.h
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
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i_mouse.cpp
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Stop grabbing mouse when game window doesn't have the focus
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2024-08-23 01:14:28 -04:00 |
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i_rawps2.cpp
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Implemented rawps2 stubs
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2025-07-08 10:11:28 -03:00 |
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i_specialpaths.cpp
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Fix up saving in multiplayer
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2025-07-02 12:33:50 -03:00 |
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i_system.cpp
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Added multiplayer tab for launcher + backend improvements
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2025-07-05 18:12:21 -03:00 |
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i_system.h
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Added multiplayer tab for launcher + backend improvements
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2025-07-05 18:12:21 -03:00 |
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i_xinput.cpp
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Implemented xinput stubs
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2025-07-08 10:11:28 -03:00 |
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manifest.xml
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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resource.h
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- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
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2021-08-03 20:12:19 +02:00 |
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st_start.cpp
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Lobby Overhaul
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2025-03-07 20:32:52 -05:00 |
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wglext.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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win32basevideo.cpp
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Create a MainWindow class that manages the main win32 window of the application
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2022-06-01 08:36:59 +02:00 |
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win32basevideo.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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win32glvideo.cpp
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backend update from Raze
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2024-01-06 15:24:10 +01:00 |
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win32glvideo.h
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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win32vulkanvideo.cpp
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Switch vulkan backend to use the zvulkan library
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2022-12-05 07:49:43 +01:00 |
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win32vulkanvideo.h
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Switch vulkan backend to use the zvulkan library
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2022-12-05 07:49:43 +01:00 |
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winres.h
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Add missing include guards
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2023-05-29 07:35:26 +02:00 |
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zutil.natvis
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- Backend update from Raze.
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2021-11-12 09:36:46 +01:00 |