vkdoom_m/src/common/platform/win32
2025-07-08 10:11:28 -03:00
..
afxres.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
base_sysfb.cpp Create a MainWindow class that manages the main win32 window of the application 2022-06-01 08:36:59 +02:00
base_sysfb.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
gl_sysfb.cpp - reworked CVARs to not use a linked list and to be initialized manually. 2022-10-21 18:56:43 +02:00
gl_sysfb.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
hardware.cpp - addendum to previous commit: forgot one line 2023-04-30 10:50:14 -04:00
hardware.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
i_crash.cpp backend update from Raze 2024-01-06 15:24:10 +01:00
i_crash_arm.cpp - oops forgot to add this file 2021-01-02 07:47:25 -05:00
i_dijoy.cpp Implemented dinput stubs 2025-07-08 10:11:28 -03:00
i_input.cpp - remove priority changing code entirely - replace with vid_lowerinbackground which activates FPS capping in background 2025-02-08 21:42:39 -05:00
i_input.h - removed NOVTABLE #define. 2023-08-12 09:31:33 +02:00
i_keyboard.cpp - DirectInput cleanup 2022-07-20 14:41:06 +02:00
i_main.cpp do not set console mode from an uninitialized variable. 2024-10-16 16:54:15 +02:00
i_mainwindow.cpp Lobby Overhaul 2025-03-07 20:32:52 -05:00
i_mainwindow.h Lobby Overhaul 2025-03-07 20:32:52 -05:00
i_mouse.cpp Stop grabbing mouse when game window doesn't have the focus 2024-08-23 01:14:28 -04:00
i_rawps2.cpp Implemented rawps2 stubs 2025-07-08 10:11:28 -03:00
i_specialpaths.cpp Fix up saving in multiplayer 2025-07-02 12:33:50 -03:00
i_system.cpp Added multiplayer tab for launcher + backend improvements 2025-07-05 18:12:21 -03:00
i_system.h Added multiplayer tab for launcher + backend improvements 2025-07-05 18:12:21 -03:00
i_xinput.cpp Implemented xinput stubs 2025-07-08 10:11:28 -03:00
manifest.xml - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
resource.h - merged gzdoom-gles2 and fixed some issues with pipeline size validation. 2021-08-03 20:12:19 +02:00
st_start.cpp Lobby Overhaul 2025-03-07 20:32:52 -05:00
wglext.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
win32basevideo.cpp Create a MainWindow class that manages the main win32 window of the application 2022-06-01 08:36:59 +02:00
win32basevideo.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
win32glvideo.cpp backend update from Raze 2024-01-06 15:24:10 +01:00
win32glvideo.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
win32vulkanvideo.cpp Switch vulkan backend to use the zvulkan library 2022-12-05 07:49:43 +01:00
win32vulkanvideo.h Switch vulkan backend to use the zvulkan library 2022-12-05 07:49:43 +01:00
winres.h Add missing include guards 2023-05-29 07:35:26 +02:00
zutil.natvis - Backend update from Raze. 2021-11-12 09:36:46 +01:00