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gl_buffers.cpp
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- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
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2021-08-03 20:12:19 +02:00 |
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gl_buffers.h
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- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
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2021-08-03 20:12:19 +02:00 |
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gl_debug.cpp
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_debug.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_framebuffer.cpp
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- Add lightmaps to the main shader (currently only OpenGL)
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2021-09-24 16:56:15 +08:00 |
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gl_framebuffer.h
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- Add lightmaps to the main shader (currently only OpenGL)
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2021-09-24 16:56:15 +08:00 |
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gl_hwtexture.cpp
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- backend update from Raze.
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2021-01-29 13:54:18 +01:00 |
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gl_hwtexture.h
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- minor cleanup of FHardwareTexture.
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2020-05-29 11:48:29 +02:00 |
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gl_postprocess.cpp
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Switch to use a single triangle when drawing screen quads for a slight cache locality improvement
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2020-08-18 11:42:50 +02:00 |
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gl_postprocessstate.cpp
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_postprocessstate.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_renderbuffers.cpp
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |
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gl_renderbuffers.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_renderer.cpp
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |
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gl_renderer.h
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- Add lightmaps to the main shader (currently only OpenGL)
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2021-09-24 16:56:15 +08:00 |
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gl_renderstate.cpp
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- cleanup of the revised y-clamping feature.
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2021-09-21 20:31:42 +02:00 |
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gl_renderstate.h
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- started cleanup of model code.
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2020-04-27 00:03:23 +02:00 |
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gl_samplers.cpp
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- moved console command line buffer tab completion into their own files.
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2020-10-16 22:57:30 +02:00 |
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gl_samplers.h
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- texture sampler cleanup.
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2020-05-28 22:51:17 +02:00 |
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gl_shader.cpp
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Fix lightmap texture not getting bound by the OpenGL backend
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2021-09-25 00:39:28 +02:00 |
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gl_shader.h
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- added Build's NPOT emulation to the backend.
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2020-06-08 23:37:20 +02:00 |
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gl_shaderprogram.cpp
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- moved 2 more modules to 'common'.
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2020-04-26 21:38:34 +02:00 |
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gl_shaderprogram.h
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- moved gl_shader.cpp to 'common'.
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2020-04-26 22:24:27 +02:00 |
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gl_stereo3d.cpp
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Side By Side Letterbox Display mode (#1255)
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2021-01-13 07:09:13 -05:00 |