36 lines
919 B
C++
36 lines
919 B
C++
#ifndef __GL_BITMAP_H
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#define __GL_BITMAP_H
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#include "textures/bitmap.h"
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#include "gl/textures/gl_material.h"
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class FGLBitmap : public FBitmap
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{
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int translation = 0;
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bool alphatrans = false;
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public:
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FGLBitmap()
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{
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}
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FGLBitmap(uint8_t *buffer, int pitch, int width, int height)
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: FBitmap(buffer, pitch, width, height)
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{
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}
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void SetTranslationInfo(int _trans, bool _alphatrans = false)
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{
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if (_trans != -1337) translation = _trans;
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alphatrans = _alphatrans;
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}
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virtual void CopyPixelDataRGB(int originx, int originy, const uint8_t *patch, int srcwidth,
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int srcheight, int step_x, int step_y, int rotate, int ct, FCopyInfo *inf = NULL,
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/* for PNG tRNS */ int r=0, int g=0, int b=0);
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virtual void CopyPixelData(int originx, int originy, const uint8_t * patch, int srcwidth, int srcheight,
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int step_x, int step_y, int rotate, PalEntry * palette, FCopyInfo *inf = NULL);
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};
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#endif
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