vkdoom_m/src/rendering
Christoph Oelckers 8c5eb2c807 use FTranslationID in all places where strict type checking is needed.
This means all properties in serializable classes now use this wrapper type. The backend hasn't been changed yet
2023-11-09 23:04:10 +01:00
..
2d hooked up the per-level colormaps with the hardware renderer. 2023-10-29 08:13:01 +01:00
hwrenderer use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
swrenderer use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
r_sky.cpp - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
r_sky.h - added missing #include. 2022-06-01 09:34:07 +02:00
r_utility.cpp Backend update from Raze. 2023-10-07 18:42:24 +02:00
r_utility.h Added A_SetViewPos(Vector3 Offset, int Flags = -1) 2022-01-24 12:00:33 -05:00