vkdoom_m/src/thingdef
Randy Heit 8e0151b4c1 Add FRandomPick
- This is RandomPick but for floats. Considering what RandomPick
  translates into in the scripting branch, I hope I don't regret not using
  type inference on RandomPick instead of creating a new keyword.
2015-02-20 17:52:52 -06:00
..
olddecorations.cpp - Added support for random state durations. Instead of defining a frame like this: 2012-08-23 01:00:30 +00:00
thingdef.cpp - Trying to replace an actor that does not exist is now a warning rather than an error. 2012-08-12 03:36:49 +00:00
thingdef.h Fixed whole program (link-time) optimization build with Clang 2014-08-03 12:20:30 +03:00
thingdef_codeptr.cpp Merge branch 'MajorCooke-quakeex' 2015-02-18 15:01:45 -06:00
thingdef_data.cpp Added INVENTORY.TRANSFER 2015-02-05 14:52:52 +13:00
thingdef_exp.cpp Add FRandomPick 2015-02-20 17:52:52 -06:00
thingdef_exp.h Add FRandomPick 2015-02-20 17:52:52 -06:00
thingdef_expression.cpp Add FRandomPick 2015-02-20 17:52:52 -06:00
thingdef_function.cpp IsPointerEqual (ACS and Decorate) 2014-09-28 11:52:37 +02:00
thingdef_parse.cpp - fixed: Since the serializing code cannot distinguish between user variables of the same name coming from different actors in an inheritance chain, this kind of name duplication must be prohibited. 2014-09-21 08:32:39 +02:00
thingdef_properties.cpp - cleaned up the RipLevel logic a bit to be less confusing. 2014-12-31 10:13:15 +01:00
thingdef_states.cpp Save function name for error message in ParseStates() 2015-01-06 19:31:00 -06:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00