vkdoom_m/wadsrc/static
2020-05-31 23:38:17 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
filter - precache a few sounds being referenced in common game code. 2020-01-18 09:28:39 +01:00
fonts/consolefont - Greek characters for old console font. 2020-02-16 09:37:58 +01:00
glstuff
graphics - implement player setup background by Enjay 2020-01-12 19:21:31 +01:00
maparrows
mapinfo - add support for xbox 360 versions of Doom/Doom2 2020-01-23 18:23:25 +01:00
sbarinfo
shaders - moved postprocessing shaders to their own folder. 2020-04-26 21:22:57 +02:00
sounds
sprites
textures
xlat
zscript Add a cvar to control weapon bobbing while firing 2020-05-31 23:12:11 +02:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt - REQUIEM.WAD fixes (#1050) 2020-04-02 05:35:51 -04:00
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.csv - Text update. 2020-04-11 14:00:07 +02:00
language.def
lmacros.csv
lockdefs.txt
menudef.txt Merge branch 'master' of https://github.com/coelckers/gzdoom 2020-05-31 23:38:17 +02:00
netnotch.dat
newconsolefont.hex
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
xhairs.txt
zbigfont.lmp
zscript.txt