vkdoom_m/src/common
Ricardo Luís Vaz Silva 9129f0121b Fix MacOS Compilation
2024-05-04 03:17:16 -04:00
..
2d StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
audio Fix some minor KEYCONV and VOC memory issues 2024-04-20 09:47:05 +02:00
console StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
cutscenes skip frames when playing back IVF to prevent desyncs 2024-04-17 20:35:49 -04:00
engine - always show iwad picker, offer option for forks to hide picker by default. this commit was intentionally done in a way to cause merge conflicts so as to force fork maintainers to pay attention to the new option in version.h 2024-05-03 10:14:29 -04:00
filesystem - make gcc14 happy 2024-04-25 02:37:51 -04:00
fonts StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
menu fixed: The savegame's PNG loader must use a caching FileReader to avoid holding a handle to the containing file. 2024-05-01 09:50:19 +02:00
models Fix Decoupled Animation Crash, Interpolation Bugs, Simplify Interpolation code 2024-04-17 21:38:27 -03:00
objects fixed bad network ID assignment. 2024-04-27 11:57:22 +02:00
platform Fix MacOS Compilation 2024-05-04 03:17:16 -04:00
rendering Ignore vid_maxfps when vsync is enabled. 2024-03-28 02:56:29 -04:00
scripting StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
startscreen StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
thirdparty GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
utility fix CheckParmList 2024-05-04 03:17:16 -04:00
widgets GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00