vkdoom_m/src/rendering
2024-05-03 14:32:53 -04:00
..
2d hooked up the per-level colormaps with the hardware renderer. 2023-10-29 08:13:01 +01:00
hwrenderer - make roll and flat sprites square 2024-05-03 14:32:53 -04:00
swrenderer Aded FLIPSPRITEOFFSET<X/Y> for actors and bFlipOffset<X/Y> for visual thinkers. 2024-01-21 03:33:48 -05:00
r_sky.cpp - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
r_sky.h - added missing #include. 2022-06-01 09:34:07 +02:00
r_utility.cpp Added interpolation to view position 2024-03-28 15:48:05 -04:00
r_utility.h Reworked view offsetting 2024-03-01 07:10:26 -05:00