| .. |
|
fonts
|
- fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures.
|
2019-03-21 21:57:39 +01:00 |
|
resourcefiles
|
- fix building on FreeBSD
|
2019-03-03 17:08:45 +01:00 |
|
textures
|
Merge branch 'master' of https://github.com/coelckers/gzdoom into vulkan2
|
2019-03-24 09:08:55 -04:00 |
|
xlat
|
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
|
2019-02-02 01:22:12 +01:00 |
|
a_keys.cpp
|
- added an option to use the new console font for centered messages.
|
2019-03-11 19:54:03 +01:00 |
|
a_keys.h
|
- moved the contents of g_inventory to g_shared and gamedata subfolders.
|
2019-02-01 18:13:12 +01:00 |
|
a_weapons.cpp
|
- moved the contents of g_inventory to g_shared and gamedata subfolders.
|
2019-02-01 18:13:12 +01:00 |
|
a_weapons.h
|
- moved the contents of g_inventory to g_shared and gamedata subfolders.
|
2019-02-01 18:13:12 +01:00 |
|
d_dehacked.cpp
|
- implemented string table macros.
|
2019-03-02 12:06:24 +01:00 |
|
d_dehacked.h
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
decallib.cpp
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
decallib.h
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
g_doomedmap.cpp
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
g_mapinfo.cpp
|
- added A_Explode compatibility options.
|
2019-03-24 12:42:57 +01:00 |
|
g_mapinfo.h
|
- allow the language table to supersede the title patches, if appropriate
|
2019-02-15 00:29:24 +01:00 |
|
g_skill.cpp
|
- process escape sequences for episode and skill names
|
2019-03-05 00:22:26 +01:00 |
|
gi.cpp
|
- changed default graphics substitution rules to be more localization friendly.
|
2019-03-17 09:27:40 +01:00 |
|
gi.h
|
- changed default graphics substitution rules to be more localization friendly.
|
2019-03-17 09:27:40 +01:00 |
|
gstrings.h
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |
|
info.cpp
|
- fixed: The static event manager never got a link to the primary level.
|
2019-02-06 15:40:49 +01:00 |
|
info.h
|
- separation of static and map-local event handlers into separate lists.
|
2019-02-02 16:43:11 +01:00 |
|
keysections.cpp
|
- moved KEYCONF_only CCMDs out of play files.
|
2019-02-01 21:19:16 +01:00 |
|
p_terrain.cpp
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
p_terrain.h
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
p_xlat.cpp
|
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
|
2019-02-02 01:22:12 +01:00 |
|
statistics.cpp
|
- fixed: Doom's episode names were not translatable.
|
2019-03-17 10:11:02 +01:00 |
|
stringtable.cpp
|
- replaced the XLSX parser with a CSV parser.
|
2019-03-18 10:18:30 +01:00 |
|
stringtable.h
|
- replaced the XLSX parser with a CSV parser.
|
2019-03-18 10:18:30 +01:00 |
|
teaminfo.cpp
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
teaminfo.h
|
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
|
2019-02-01 19:48:17 +01:00 |
|
umapinfo.cpp
|
- process escape sequences for episode and skill names
|
2019-03-05 00:22:26 +01:00 |
|
w_wad.cpp
|
- replaced the XLSX parser with a CSV parser.
|
2019-03-18 10:18:30 +01:00 |
|
w_wad.h
|
- cleanup of font init to have less special cases
|
2019-02-12 00:19:44 +01:00 |
|
w_zip.h
|
- moved some more code into the gamedata folder.
|
2019-02-01 19:20:58 +01:00 |