vkdoom_m/wadsrc/static/shaders
Ricardo Luís Vaz Silva 91fb87e95e trace from actor center
2025-01-20 16:45:08 +01:00
..
lightmap replace vec4 list with proper struct for lights 2025-01-20 16:45:08 +01:00
lightprobe Add the shaders needed to create convoluted PBR maps 2024-10-04 02:46:07 +02:00
pp Fix gl_ssao_debug 4 rendering glitch when multisample is active 2024-03-18 03:19:51 +01:00
scene trace from actor center 2025-01-20 16:45:08 +01:00
binding_struct_definitions.glsl trace from actor center 2025-01-20 16:45:08 +01:00