vkdoom_m/wadsrc/static/zscript/actors
Christoph Oelckers b360f04e28 - use proper interface calls to give the initial BasicArmor to the player.
The old code didn't check if giving the item was proper and just went ahead adding it to the inventory unconditionally.
2019-07-17 20:08:43 +02:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
doom - add +ZDOOMTRANS to BFGExtra in order to force classic transparency per user setting. 2019-07-16 16:52:30 -04:00
heretic - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
hexen - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
inventory - removed the leftovers of the removed savedamount variable. 2019-04-26 12:00:58 +02:00
player - use proper interface calls to give the initial BasicArmor to the player. 2019-07-17 20:08:43 +02:00
raven
shared - tested and fixed the attachable lights. 2019-07-07 09:50:02 +02:00
strife - switched to unconditional level exit in scriptified actors 2019-06-16 15:05:36 +02:00
actions.zs
actor.zs - tested and fixed the attachable lights. 2019-07-07 09:50:02 +02:00
attacks.zs - fixed PlaySpawnSound call in A_ThrowGrenade 2019-06-05 11:28:59 +03:00
checks.zs
interaction.zs
inventory_util.zs
morph.zs