vkdoom_m/src/rendering
2025-01-04 11:27:21 -05:00
..
2d hooked up the per-level colormaps with the hardware renderer. 2023-10-29 08:13:01 +01:00
hwrenderer Allow setting a dynamic light's alpha to influence its brightness. This brings it in parity with VKDoom 2024-12-26 04:10:44 -05:00
swrenderer - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
r_sky.cpp - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
r_sky.h - added missing #include. 2022-06-01 09:34:07 +02:00
r_utility.cpp Fixed view for frozen players 2024-11-19 08:00:37 -05:00
r_utility.h Reduce number of multiply ops per frame and increase x-axis clipper range for orthographic projection. 2024-10-26 18:36:45 -04:00