vkdoom_m/src/menu
Boondorl cf9a9097b9 Fix up saving in multiplayer
By default allow only settings controllers to save the game. Use actual file names to help prevent possible save file overriding as savexx is unreliable online. Prevent quicksave behavior from working with the rotator. Force a unique netgame subfolder for multiplayer saves to remove the ability to override singleplayer saves. Send over the host's -loadgame argument to make loading easier (will not override the guest's -loadgame in case they need a special file name).
2025-07-02 12:33:50 -03:00
..
doommenu.cpp Fix up saving in multiplayer 2025-07-02 12:33:50 -03:00
doommenu.h add StartGameDirect function 2023-09-14 16:28:08 +02:00
loadsavemenu.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
playermenu.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00