vkdoom_m/libraries/ZWidget/example/example.cpp

465 lines
13 KiB
C++

#include <iostream>
#include <zwidget/core/widget.h>
#include <zwidget/core/resourcedata.h>
#include <zwidget/core/image.h>
#include <zwidget/core/theme.h>
#include <zwidget/window/window.h>
#include <zwidget/widgets/dropdown/dropdown.h>
#include <zwidget/widgets/textedit/textedit.h>
#include <zwidget/widgets/mainwindow/mainwindow.h>
#include <zwidget/widgets/listview/listview.h>
#include <zwidget/widgets/imagebox/imagebox.h>
#include <zwidget/widgets/textlabel/textlabel.h>
#include <zwidget/widgets/pushbutton/pushbutton.h>
#include <zwidget/widgets/checkboxlabel/checkboxlabel.h>
#include "picopng.h"
#include <zwidget/widgets/tabwidget/tabwidget.h>
// ************************************************************
// Prototypes
// ************************************************************
static std::vector<uint8_t> ReadAllBytes(const std::string& filename);
class LauncherWindowTab1 : public Widget
{
public:
LauncherWindowTab1(Widget parent);
void OnGeometryChanged() override;
private:
TextEdit* Text = nullptr;
};
class LauncherWindowTab2 : public Widget
{
public:
LauncherWindowTab2(Widget parent);
void OnGeometryChanged() override;
private:
TextLabel* WelcomeLabel = nullptr;
TextLabel* VersionLabel = nullptr;
TextLabel* SelectLabel = nullptr;
TextLabel* GeneralLabel = nullptr;
TextLabel* ExtrasLabel = nullptr;
CheckboxLabel* FullscreenCheckbox = nullptr;
CheckboxLabel* DisableAutoloadCheckbox = nullptr;
CheckboxLabel* DontAskAgainCheckbox = nullptr;
CheckboxLabel* LightsCheckbox = nullptr;
CheckboxLabel* BrightmapsCheckbox = nullptr;
CheckboxLabel* WidescreenCheckbox = nullptr;
ListView* GamesList = nullptr;
Dropdown* Choices = nullptr;
};
class LauncherWindowTab3 : public Widget
{
public:
LauncherWindowTab3(Widget parent);
void OnGeometryChanged() override;
private:
TextLabel* Label = nullptr;
Dropdown* Choices = nullptr;
PushButton* Popup = nullptr;
};
class LauncherWindow : public Widget
{
public:
LauncherWindow();
private:
void OnClose() override;
void OnGeometryChanged() override;
ImageBox* Logo = nullptr;
TabWidget* Pages = nullptr;
PushButton* ExitButton = nullptr;
LauncherWindowTab1* Tab1 = nullptr;
LauncherWindowTab2* Tab2 = nullptr;
LauncherWindowTab3* Tab3 = nullptr;
};
// ************************************************************
// UI implementation
// ************************************************************
LauncherWindow::LauncherWindow(): Widget(nullptr, WidgetType::Window)
{
SetWindowTitle("ZWidget Demo");
try
{
SetWindowIcon({
Image::LoadResource("surreal-engine-icon-16.png"),
Image::LoadResource("surreal-engine-icon-24.png"),
Image::LoadResource("surreal-engine-icon-32.png"),
Image::LoadResource("surreal-engine-icon-48.png"),
Image::LoadResource("surreal-engine-icon-64.png"),
Image::LoadResource("surreal-engine-icon-128.png"),
Image::LoadResource("surreal-engine-icon-256.png")
});
}
catch (...)
{
}
Logo = new ImageBox(this);
ExitButton = new PushButton(this);
Pages = new TabWidget(this);
Tab1 = new LauncherWindowTab1(this);
Tab2 = new LauncherWindowTab2(this);
Tab3 = new LauncherWindowTab3(this);
Pages->AddTab(Tab1, "Welcome");
Pages->AddTab(Tab2, "VKDoom");
Pages->AddTab(Tab3, "ZWidgets");
ExitButton->SetText("Exit");
ExitButton->OnClick = []{
DisplayWindow::ExitLoop();
};
try
{
auto filedata = ReadAllBytes("banner.png");
std::vector<unsigned char> pixels;
unsigned long width = 0, height = 0;
int result = decodePNG(pixels, width, height, (const unsigned char*)filedata.data(), filedata.size(), true);
if (result == 0)
{
Logo->SetImage(Image::Create(width, height, ImageFormat::R8G8B8A8, pixels.data()));
}
}
catch (...)
{
}
}
void LauncherWindow::OnGeometryChanged()
{
double y = 0, h;
h = Logo->GetPreferredHeight();
Logo->SetFrameGeometry(0, y, GetWidth(), h);
y += h;
h = GetHeight() - y - ExitButton->GetPreferredHeight() - 40;
Pages->SetFrameGeometry(0, y, GetWidth(), h);
y += h + 20;
ExitButton->SetFrameGeometry(GetWidth() - 20 - 120, y, 120, ExitButton->GetPreferredHeight());
}
void LauncherWindow::OnClose()
{
DisplayWindow::ExitLoop();
}
LauncherWindowTab1::LauncherWindowTab1(Widget parent): Widget(nullptr)
{
Text = new TextEdit(this);
Text->SetText(
"Welcome to VKDoom\n\n"
"Click the tabs to look at other widgets\n\n"
"Also, this text is editable\n"
);
}
void LauncherWindowTab1::OnGeometryChanged()
{
Text->SetFrameGeometry(0, 10, GetWidth(), GetHeight());
}
LauncherWindowTab2::LauncherWindowTab2(Widget parent): Widget(nullptr)
{
WelcomeLabel = new TextLabel(this);
VersionLabel = new TextLabel(this);
SelectLabel = new TextLabel(this);
GeneralLabel = new TextLabel(this);
ExtrasLabel = new TextLabel(this);
FullscreenCheckbox = new CheckboxLabel(this);
DisableAutoloadCheckbox = new CheckboxLabel(this);
DontAskAgainCheckbox = new CheckboxLabel(this);
LightsCheckbox = new CheckboxLabel(this);
BrightmapsCheckbox = new CheckboxLabel(this);
WidescreenCheckbox = new CheckboxLabel(this);
GamesList = new ListView(this);
WelcomeLabel->SetText("Welcome to VKDoom");
VersionLabel->SetText("Version 0xdeadbabe.");
SelectLabel->SetText("Select which game file (IWAD) to run.");
GamesList->AddItem("Doom");
GamesList->AddItem("Doom 2: Electric Boogaloo");
GamesList->AddItem("Doom 3D");
GamesList->AddItem("Doom 4: The Quest for Peace");
GamesList->AddItem("Doom on Ice");
GamesList->AddItem("The Doom");
GamesList->AddItem("Doom 2");
GeneralLabel->SetText("General");
ExtrasLabel->SetText("Extra Graphics");
FullscreenCheckbox->SetText("Fullscreen");
DisableAutoloadCheckbox->SetText("Disable autoload");
DontAskAgainCheckbox->SetText("Don't ask me again");
LightsCheckbox->SetText("Lights");
BrightmapsCheckbox->SetText("Brightmaps");
WidescreenCheckbox->SetText("Widescreen");
}
void LauncherWindowTab2::OnGeometryChanged()
{
double y = 0, h;
h = WelcomeLabel->GetPreferredHeight();
WelcomeLabel->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h;
h = VersionLabel->GetPreferredHeight();
VersionLabel->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h + 10;
h = SelectLabel->GetPreferredHeight();
SelectLabel->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h;
double listViewTop = y + 10, listViewBottom;
y = GetHeight();
h = DontAskAgainCheckbox->GetPreferredHeight();
y -= h;
DontAskAgainCheckbox->SetFrameGeometry(20, y, 190, h);
WidescreenCheckbox->SetFrameGeometry(GetWidth() - 170, y, 150, WidescreenCheckbox->GetPreferredHeight());
h = DisableAutoloadCheckbox->GetPreferredHeight();
y -= h;
DisableAutoloadCheckbox->SetFrameGeometry(20, y, 190, h);
BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 170, y, 150, BrightmapsCheckbox->GetPreferredHeight());
h = FullscreenCheckbox->GetPreferredHeight();
y -= h;
FullscreenCheckbox->SetFrameGeometry(20, y, 190, h);
LightsCheckbox->SetFrameGeometry(GetWidth() - 170, y, 150, LightsCheckbox->GetPreferredHeight());
h = GeneralLabel->GetPreferredHeight();
y -= h;
GeneralLabel->SetFrameGeometry(20, y, 190, GeneralLabel->GetPreferredHeight());
ExtrasLabel->SetFrameGeometry(GetWidth() - 170, y, 150, ExtrasLabel->GetPreferredHeight());
listViewBottom = y - 10;
GamesList->SetFrameGeometry(20, listViewTop, GetWidth() - 40, std::max<double>(listViewBottom - listViewTop, 0));
}
LauncherWindowTab3::LauncherWindowTab3(Widget parent): Widget(nullptr)
{
Label = new TextLabel(this);
Choices = new Dropdown(this);
Popup = new PushButton(this);
Label->SetText("Oh my, even more widgets");
Popup->SetText("Click me.");
Choices->SetMaxDisplayItems(2);
Choices->AddItem("First");
Choices->AddItem("Second");
Choices->AddItem("Third");
Choices->AddItem("Fourth");
Choices->AddItem("Fifth");
Choices->AddItem("Sixth");
Choices->OnChanged = [this](int index) {
std::cout << "Selected " << index << ":" << Choices->GetItem(index) << std::endl;
};
Popup->OnClick = []{
std::cout << "TODO: open popup" << std::endl;
};
}
void LauncherWindowTab3::OnGeometryChanged()
{
double y = 0, h;
y += 10;
h = Label->GetPreferredHeight();
Label->SetFrameGeometry(20, y, GetWidth() - 40, h);
y += h + 10;
h = Choices->GetPreferredHeight();
Choices->SetFrameGeometry(20, y, Choices->GetPreferredWidth(), h);
y += h + 10;
h = Popup->GetPreferredHeight();
Popup->SetFrameGeometry(20, y, 120, h);
y += h;
}
// ************************************************************
// Shared code
// ************************************************************
std::vector<SingleFontData> LoadWidgetFontData(const std::string& name)
{
return {
{std::move(ReadAllBytes("OpenSans.ttf")), ""}
};
}
std::vector<uint8_t> LoadWidgetData(const std::string& name)
{
return ReadAllBytes(name);
}
{
Default, Win32, SDL2, X11, Wayland
};
enum class Theme
{
Default, Light, Dark
};
int example(Backend backend = Backend::Default, Theme theme = Theme::Default)
{
// just for testing themes
switch (theme)
{
case Theme::Default: WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>()); break;
case Theme::Dark: WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>()); break;
case Theme::Light: WidgetTheme::SetTheme(std::make_unique<LightWidgetTheme>()); break;
}
// just for testing backends
switch (backend)
{
case Backend::Default: DisplayBackend::Set(DisplayBackend::TryCreateBackend()); break;
case Backend::Win32: DisplayBackend::Set(DisplayBackend::TryCreateWin32()); break;
case Backend::SDL2: DisplayBackend::Set(DisplayBackend::TryCreateSDL2()); break;
case Backend::X11: DisplayBackend::Set(DisplayBackend::TryCreateX11()); break;
case Backend::Wayland: DisplayBackend::Set(DisplayBackend::TryCreateWayland()); break;
}
auto launcher = new LauncherWindow();
launcher->SetFrameGeometry(100.0, 100.0, 615.0, 668.0);
launcher->Show();
DisplayWindow::RunLoop();
return 0;
}
// ************************************************************
// Platform-specific code
// ************************************************************
#ifdef WIN32
#define WIN32_MEAN_AND_LEAN
#define NOMINMAX
#include <Windows.h>
#include <stdexcept>
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
static std::wstring to_utf16(const std::string& str)
{
if (str.empty()) return {};
int needed = MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), nullptr, 0);
if (needed == 0)
throw std::runtime_error("MultiByteToWideChar failed");
std::wstring result;
result.resize(needed);
needed = MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), &result[0], (int)result.size());
if (needed == 0)
throw std::runtime_error("MultiByteToWideChar failed");
return result;
}
static std::vector<uint8_t> ReadAllBytes(const std::string& filename)
{
HANDLE handle = CreateFile(to_utf16(filename).c_str(), FILE_READ_ACCESS, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
if (handle == INVALID_HANDLE_VALUE)
throw std::runtime_error("Could not open " + filename);
LARGE_INTEGER fileSize;
BOOL result = GetFileSizeEx(handle, &fileSize);
if (result == FALSE)
{
CloseHandle(handle);
throw std::runtime_error("GetFileSizeEx failed");
}
std::vector<uint8_t> buffer(fileSize.QuadPart);
DWORD bytesRead = 0;
result = ReadFile(handle, buffer.data(), (DWORD)buffer.size(), &bytesRead, nullptr);
if (result == FALSE || bytesRead != buffer.size())
{
CloseHandle(handle);
throw std::runtime_error("ReadFile failed");
}
CloseHandle(handle);
return buffer;
}
int APIENTRY WinMain(HINSTANCE hInst, HINSTANCE hInstPrev, PSTR cmdline, int cmdshow)
{
SetProcessDPIAware();
example();
}
#else
#include <fstream>
#include <vector>
#include <string>
#include <stdexcept>
static std::vector<uint8_t> ReadAllBytes(const std::string& filename)
{
std::ifstream file(filename, std::ios::binary | std::ios::ate);
if (!file)
throw std::runtime_error("ReadFile failed");
std::streamsize size = file.tellg();
file.seekg(0, std::ios::beg);
std::vector<uint8_t> buffer(size);
if (!file.read(reinterpret_cast<char*>(buffer.data()), size))
throw std::runtime_error("ReadFile failed ");
return buffer;
}
int main(int argc, const char** argv)
{
Backend backend = Backend::Default;
Theme theme = Theme::Default;
for (auto i = 1; i < argc; i++)
{
std::string s = argv[i];
std::transform(s.begin(), s.end(), s.begin(),
[](unsigned char c){ return std::tolower(c); });
if (s == "light") { theme = Theme::Light; continue; }
if (s == "dark") { theme = Theme::Dark; continue; }
if (s == "sdl2") { backend = Backend::SDL2; continue; }
if (s == "x11") { backend = Backend::X11; continue; }
if (s == "wayland") { backend = Backend::Wayland; continue; }
if (s == "win32") { backend = Backend::Win32; continue; } // lol
}
example(backend, theme);
}
#endif