vkdoom_m/src/rendering/swrenderer/line
2020-04-19 10:57:45 +02:00
..
r_farclip_line.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_farclip_line.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_fogboundary.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_fogboundary.h Fix fog boundary drawing for 3d floors and add a few helper functions to RenderDrawSegment 2019-11-15 03:41:10 +01:00
r_line.cpp - decoupled the software renderer entirely from FTexture - it will only look at FSoftwareTexture now, all access to the texture manager has been wrapped. 2020-04-19 10:57:45 +02:00
r_line.h - change ProjectedWallTexcoords to use gradients for its texture coordinate calculations 2019-11-20 04:50:24 +01:00
r_renderdrawsegment.cpp - decoupled the software renderer entirely from FTexture - it will only look at FSoftwareTexture now, all access to the texture manager has been wrapped. 2020-04-19 10:57:45 +02:00
r_renderdrawsegment.h Calculate light closer to where it is used 2019-11-15 05:21:10 +01:00
r_walldraw.cpp - decoupled the software renderer entirely from FTexture - it will only look at FSoftwareTexture now, all access to the texture manager has been wrapped. 2020-04-19 10:57:45 +02:00
r_walldraw.h Queue a full wall as one draw command 2019-11-23 02:25:42 +01:00
r_wallsetup.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_wallsetup.h - fix scale bug and remove some member variables 2019-11-20 22:06:15 +01:00