vkdoom_m/src/common/filesystem/source/fs_findfile.cpp
2023-09-06 00:19:36 +02:00

421 lines
9.9 KiB
C++

/*
** findfile.cpp
** Wrapper around the native directory scanning APIs
**
**---------------------------------------------------------------------------
** Copyright 1998-2016 Randy Heit
** Copyright 2005-2020 Christoph Oelckers
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "fs_findfile.h"
#include <string.h>
#include <vector>
namespace FileSys {
enum
{
ZPATH_MAX = 260
};
#ifndef _WIN32
#else
enum
{
FA_RDONLY = 1,
FA_HIDDEN = 2,
FA_SYSTEM = 4,
FA_DIREC = 16,
FA_ARCH = 32,
};
#endif
#ifndef _WIN32
#include <limits.h>
#include <stdlib.h>
#include <unistd.h>
#include <fnmatch.h>
#include <sys/stat.h>
#include <dirent.h>
struct findstate_t
{
std::string path;
struct dirent** namelist;
int current;
int count;
};
static const char* FS_FindName(findstate_t* fileinfo)
{
return (fileinfo->namelist[fileinfo->current]->d_name);
}
enum
{
FA_RDONLY = 1,
FA_HIDDEN = 2,
FA_SYSTEM = 4,
FA_DIREC = 8,
FA_ARCH = 16,
};
static const char *pattern;
static int matchfile(const struct dirent *ent)
{
return fnmatch(pattern, ent->d_name, FNM_NOESCAPE) == 0;
}
static void *FS_FindFirst(const char *const filespec, findstate_t *const fileinfo)
{
const char* dir;
const char *const slash = strrchr(filespec, '/');
if (slash)
{
pattern = slash + 1;
fileinfo->path = std::string(filespec, 0, slash - filespec + 1);
dir = fileinfo->path.c_str();
}
else
{
pattern = filespec;
dir = ".";
}
fileinfo->current = 0;
fileinfo->count = scandir(dir, &fileinfo->namelist, matchfile, alphasort);
if (fileinfo->count > 0)
{
return fileinfo;
}
return (void *)-1;
}
static int FS_FindNext(void *const handle, findstate_t *const fileinfo)
{
findstate_t *const state = static_cast<findstate_t *>(handle);
if (state->current < fileinfo->count)
{
return ++state->current < fileinfo->count ? 0 : -1;
}
return -1;
}
static int FS_FindClose(void *const handle)
{
findstate_t *const state = static_cast<findstate_t *>(handle);
if (handle != (void *)-1 && state->count > 0)
{
for (int i = 0; i < state->count; ++i)
{
free(state->namelist[i]);
}
free(state->namelist);
state->namelist = nullptr;
state->count = 0;
}
return 0;
}
static int FS_FindAttr(findstate_t *const fileinfo)
{
dirent *const ent = fileinfo->namelist[fileinfo->current];
const std::string path = fileinfo->path + ent->d_name;
bool isdir;
if (FS_DirEntryExists(path.c_str(), &isdir))
{
return isdir ? FA_DIREC : 0;
}
return 0;
}
std::string FS_FullPath(const char* directory)
{
char fullpath[PATH_MAX];
if (realpath(directory, fullpath) != nullptr)
return fullpath;
return directory;
}
static size_t FS_GetFileSize(findstate_t* handle, const char* pathname)
{
struct stat info;
bool res = stat(pathname, &info) == 0;
if (!res || (info.st_mode & S_IFDIR)) return 0;
return (size_t)info.st_size;
}
#else
#include <windows.h>
#include <direct.h>
std::wstring toWide(const char* str)
{
int len = (int)strlen(str);
std::wstring wide;
if (len > 0)
{
int size_needed = MultiByteToWideChar(CP_UTF8, 0, str, len, nullptr, 0);
wide.resize(size_needed);
MultiByteToWideChar(CP_UTF8, 0, str, len, &wide.front(), size_needed);
}
return wide;
}
static std::string toUtf8(const wchar_t* str)
{
auto len = wcslen(str);
std::string utf8;
if (len > 0)
{
int size_needed = WideCharToMultiByte(CP_UTF8, 0, str, (int)len, nullptr, 0, nullptr, nullptr);
utf8.resize(size_needed);
WideCharToMultiByte(CP_UTF8, 0, str, (int)len, &utf8.front(), size_needed, nullptr, nullptr);
}
return utf8;
}
struct findstate_t
{
struct FileTime
{
uint32_t lo, hi;
};
// Mirror WIN32_FIND_DATAW in <winbase.h>. We cannot pull in the Windows header here as it would pollute all consumers' symbol space.
struct WinData
{
uint32_t Attribs;
FileTime Times[3];
uint32_t Size[2];
uint32_t Reserved[2];
wchar_t Name[ZPATH_MAX];
wchar_t AltName[14];
};
WinData FindData;
std::string UTF8Name;
};
static int FS_FindAttr(findstate_t* fileinfo)
{
return fileinfo->FindData.Attribs;
}
//==========================================================================
//
// FS_FindFirst
//
// Start a pattern matching sequence.
//
//==========================================================================
static void *FS_FindFirst(const char *filespec, findstate_t *fileinfo)
{
static_assert(sizeof(WIN32_FIND_DATAW) == sizeof(fileinfo->FindData), "FindData size mismatch");
return FindFirstFileW(toWide(filespec).c_str(), (LPWIN32_FIND_DATAW)&fileinfo->FindData);
}
//==========================================================================
//
// FS_FindNext
//
// Return the next file in a pattern matching sequence.
//
//==========================================================================
static int FS_FindNext(void *handle, findstate_t *fileinfo)
{
return FindNextFileW((HANDLE)handle, (LPWIN32_FIND_DATAW)&fileinfo->FindData) == 0;
}
//==========================================================================
//
// FS_FindClose
//
// Finish a pattern matching sequence.
//
//==========================================================================
static int FS_FindClose(void *handle)
{
return FindClose((HANDLE)handle);
}
//==========================================================================
//
// FS_FindName
//
// Returns the name for an entry
//
//==========================================================================
static const char *FS_FindName(findstate_t *fileinfo)
{
fileinfo->UTF8Name = toUtf8(fileinfo->FindData.Name);
return fileinfo->UTF8Name.c_str();
}
std::string FS_FullPath(const char* directory)
{
auto wdirectory = _wfullpath(nullptr, toWide(directory).c_str(), _MAX_PATH);
std::string sdirectory = toUtf8(wdirectory);
free((void*)wdirectory);
for (auto& c : sdirectory) if (c == '\\') c = '/';
return sdirectory;
}
static size_t FS_GetFileSize(findstate_t* handle, const char* pathname)
{
return handle->FindData.Size[1] + ((uint64_t)handle->FindData.Size[0] << 32);
}
#endif
//==========================================================================
//
// ScanDirectory
//
//==========================================================================
static bool DoScanDirectory(FileList& list, const char* dirpath, const char* match, const char* relpath, bool nosubdir, bool readhidden)
{
findstate_t find;
std::string dirpathn = dirpath;
FixPathSeparator(&dirpathn.front());
if (dirpathn[dirpathn.length() - 1] != '/') dirpathn += '/';
std::string dirmatch = dirpathn;
dirmatch += match;
auto handle = FS_FindFirst(dirmatch.c_str(), &find);
if (handle == ((void*)(-1))) return false;
FileListEntry fl;
do
{
auto attr = FS_FindAttr(&find);
if (!readhidden && (attr & FA_HIDDEN))
{
// Skip hidden files and directories. (Prevents SVN/git bookkeeping info from being included.)
continue;
}
auto fn = FS_FindName(&find);
if (attr & FA_DIREC)
{
if (fn[0] == '.' &&
(fn[1] == '\0' ||
(fn[1] == '.' && fn[2] == '\0')))
{
// Do not record . and .. directories.
continue;
}
}
fl.FileName = fn;
fl.FilePath = dirpathn + fn;
fl.FilePathRel = relpath;
if (fl.FilePathRel.length() > 0) fl.FilePathRel += '/';
fl.FilePathRel += fn;
fl.isDirectory = !!(attr & FA_DIREC);
fl.isReadonly = !!(attr & FA_RDONLY);
fl.isHidden = !!(attr & FA_HIDDEN);
fl.isSystem = !!(attr & FA_SYSTEM);
fl.Length = FS_GetFileSize(&find, fl.FilePath.c_str());
list.push_back(fl);
if (!nosubdir && (attr & FA_DIREC))
{
DoScanDirectory(list, fl.FilePath.c_str(), match, fl.FilePathRel.c_str(), false, readhidden);
fl.Length = 0;
}
} while (FS_FindNext(handle, &find) == 0);
FS_FindClose(handle);
return true;
}
bool ScanDirectory(std::vector<FileListEntry>& list, const char* dirpath, const char* match, bool nosubdir, bool readhidden)
{
return DoScanDirectory(list, dirpath, match, "", nosubdir, readhidden);
}
//==========================================================================
//
// DirEntryExists
//
// Returns true if the given path exists, be it a directory or a file.
//
//==========================================================================
bool FS_DirEntryExists(const char* pathname, bool* isdir)
{
if (isdir) *isdir = false;
if (pathname == NULL || *pathname == 0)
return false;
#ifndef _WIN32
struct stat info;
bool res = stat(pathname, &info) == 0;
#else
// Windows must use the wide version of stat to preserve non-standard paths.
auto wstr = toWide(pathname);
struct _stat64 info;
bool res = _wstat64(wstr.c_str(), &info) == 0;
#endif
if (isdir) *isdir = !!(info.st_mode & S_IFDIR);
return res;
}
}