vkdoom_m/src/gl/renderer
2014-05-11 21:47:54 +02:00
..
gl_colormap.h - removed all code that mixes together the different lighting methods. Now everything goes through the 3 different light parameters in the render state. 2014-05-11 21:47:54 +02:00
gl_lightdata.cpp - remove colormap from texture generation parameters. The one remaining special case, alpha texture on old hardware is now handled by the currently set texture mode at the time of use. 2014-05-11 19:44:19 +02:00
gl_lightdata.h Further cleanup of lighting code. 2014-05-11 17:56:38 +02:00
gl_renderer.cpp - removed all code that mixes together the different lighting methods. Now everything goes through the 3 different light parameters in the render state. 2014-05-11 21:47:54 +02:00
gl_renderer.h - removed all code that mixes together the different lighting methods. Now everything goes through the 3 different light parameters in the render state. 2014-05-11 21:47:54 +02:00
gl_renderstate.cpp - removed all code that mixes together the different lighting methods. Now everything goes through the 3 different light parameters in the render state. 2014-05-11 21:47:54 +02:00
gl_renderstate.h - removed all code that mixes together the different lighting methods. Now everything goes through the 3 different light parameters in the render state. 2014-05-11 21:47:54 +02:00