The altered vertices must always be copied to the actual buffer and it's not necessary to copy everything, copying the 4 changed ones is sufficient. |
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|---|---|---|
| .. | ||
| gl_data.cpp | ||
| gl_data.h | ||
| gl_matrix.cpp | ||
| gl_matrix.h | ||
| gl_portaldata.cpp | ||
| gl_setup.cpp | ||
| gl_vertexbuffer.cpp | ||
| gl_vertexbuffer.h | ||