vkdoom_m/src/g_doom
Christoph Oelckers 995f01f8aa - removed obsolete code from a_bossbrain.cpp.
- fixed: divisions wasted one register for each operation due to a double allocation.
- changed math operations to use less registers. There was a well-intended change to allocate the destination first, but the better approach is to first allocate the operands and free then before allocating the destination register.
2016-11-03 14:23:29 +01:00
..
a_bossbrain.cpp - removed obsolete code from a_bossbrain.cpp. 2016-11-03 14:23:29 +01:00
a_doomglobal.h - most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out. 2016-09-19 19:14:30 +02:00
a_doommisc.cpp - scriptified a_archvile.cpp. 2016-10-30 18:41:39 +01:00
a_doomweaps.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
a_keen.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
a_lostsoul.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
a_painelemental.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
a_revenant.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_scriptedmarine.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00