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OrdinaryMagician
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vkdoom_m
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998fdec6e8
vkdoom_m
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wadsrc
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static
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shaders
History
Ricardo Luís Vaz Silva
998fdec6e8
unify layouts (and move in/out variables to c++) in preparation for gpu sprite traces
2025-01-20 16:45:08 +01:00
..
lightmap
add portals/midtextures to ray-traced dynamic lights
2024-12-30 20:37:18 +01:00
lightprobe
Add the shaders needed to create convoluted PBR maps
2024-10-04 02:46:07 +02:00
pp
Fix gl_ssao_debug 4 rendering glitch when multisample is active
2024-03-18 03:19:51 +01:00
scene
unify layouts (and move in/out variables to c++) in preparation for gpu sprite traces
2025-01-20 16:45:08 +01:00