vkdoom_m/src/common/rendering
2023-10-17 19:10:39 +02:00
..
hwrenderer Add lm_dynamic UDMF boolean on sectors for marking if a sector should update its lightmap dynamically 2023-10-17 19:10:39 +02:00
vulkan Add lm_dynamic UDMF boolean on sectors for marking if a sector should update its lightmap dynamically 2023-10-17 19:10:39 +02:00
i_modelvertexbuffer.h IQM Support Implemented 2022-10-19 22:48:57 +02:00
i_video.h - moved the wipe loop out of d_main.cpp into f_wipe.cpp 2022-04-26 20:50:36 +02:00
r_thread.cpp - removed the Softpoly backend. 2022-07-28 10:31:56 +02:00
r_thread.h - removed the Softpoly backend. 2022-07-28 10:31:56 +02:00
r_videoscale.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
v_framebuffer.cpp Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it 2023-05-07 00:49:54 +02:00
v_video.cpp Remove OpenGL and OpenGL ES backends 2023-03-16 22:09:19 +01:00
v_video.h Remove multithreading RenderState as that seemed to be a poor approach 2023-10-09 03:20:19 +02:00