vkdoom_m/src/common
2025-07-27 17:33:44 -03:00
..
2d Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
audio Handle the sample type passed to S_CreateCustomStream 2025-07-22 11:21:18 -03:00
console ZScript DAP Debug server (#3009) 2025-07-18 00:01:18 -03:00
cutscenes Added ready system to screen jobs for multiplayer 2025-06-28 14:39:19 -03:00
engine Added UUID for game sessions 2025-07-26 11:43:59 -03:00
filesystem ZScript DAP Debug server (#3009) 2025-07-18 00:01:18 -03:00
fonts - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
menu Added option to disable sound when moving cursor by hovering. 2025-07-27 17:33:44 -03:00
models Added ViewModelFOV field for models 2025-06-13 14:04:08 -03:00
objects Use TArrayView instead of TArray for ClearNativePointerFields 2025-07-10 14:12:31 -03:00
platform Added SDL HoldingQueryKey implemenation 2025-07-26 21:59:16 -03:00
rendering ThickFogDistance and ThickFogMultiplier MAPINFO variables adds thicker fog (Vulkan and OpenGL only) beyond ThickFogDistance, as long as it is possible. But default it is -1.f (disabled). 2025-05-15 23:24:49 -03:00
scripting Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
startscreen Rebrand the launcher to make it more distinctly GZDoom 2025-06-21 11:52:47 -04:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures stop stupid clamp asserts 2025-07-02 12:34:10 -03:00
thirdparty - don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag 2024-10-10 07:28:29 -04:00
utility Added -optfile argument 2025-07-23 01:03:02 -03:00
widgets Go back to the built-in dark theme for the launcher (for now) 2025-06-21 11:52:47 -04:00