| .. |
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g_doom
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
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g_heretic
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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g_hexen
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
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g_raven
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
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g_shared
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
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g_strife
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- Fixed: Hexen's ammo display in the status bar cannot be refreshed
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2006-04-20 14:21:27 +00:00 |
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oplsynth
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SVN r44 (trunk)
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2006-04-14 12:58:52 +00:00 |
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sdl
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SVN r65 (trunk)
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2006-04-23 09:02:19 +00:00 |
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sound
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SVN r44 (trunk)
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2006-04-14 12:58:52 +00:00 |
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win32
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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a.nas
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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actor.h
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SVN r67 (trunk)
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2006-04-24 14:26:06 +00:00 |
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am_map.cpp
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SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
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am_map.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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announcer.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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autosegs.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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autostart.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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autozend.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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b_bot.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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b_bot.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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b_func.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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b_game.cpp
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SVN r25 (trunk)
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2006-04-10 21:54:50 +00:00 |
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b_move.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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b_think.cpp
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- Fixed: Hexen's ammo display in the status bar cannot be refreshed
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2006-04-20 14:21:27 +00:00 |
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basicinlines.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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bbannouncer.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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blocks.nas
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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c_bind.cpp
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Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
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2006-04-12 03:03:58 +00:00 |
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c_bind.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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c_cmds.cpp
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- Fixed: Crash when opening the player setup menu when you're so dead that
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2006-04-21 05:44:21 +00:00 |
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c_console.cpp
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
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c_console.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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c_cvars.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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c_cvars.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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c_dispatch.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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c_dispatch.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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c_expr.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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cmdlib.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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cmdlib.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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colormatcher.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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colormatcher.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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configfile.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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configfile.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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ct_chat.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_dehacked.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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d_dehacked.h
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SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
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d_dehackedactions.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_event.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_gui.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_main.cpp
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SVN r67 (trunk)
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2006-04-24 14:26:06 +00:00 |
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d_main.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_net.cpp
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- Fixed: Crash when opening the player setup menu when you're so dead that
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2006-04-21 05:44:21 +00:00 |
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d_net.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_netinf.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_netinfo.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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d_player.h
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- Removed ABossEye::Serialize because it didn't do anything.
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2006-04-23 20:12:27 +00:00 |
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d_protocol.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_protocol.h
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- Fixed: Crash when opening the player setup menu when you're so dead that
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2006-04-21 05:44:21 +00:00 |
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d_textur.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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d_ticcmd.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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decallib.cpp
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SVN r39 (trunk)
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2006-04-13 20:33:19 +00:00 |
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decallib.h
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- Added Jim's Makefile.linux;
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2006-04-13 02:01:40 +00:00 |
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decorations.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dobject.cpp
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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dobject.err
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dobject.h
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- Rewrote MusicVolumes handling so it's a list and not an array.
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2006-03-03 03:57:01 +00:00 |
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doomdata.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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doomdef.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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doomdef.h
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SVN r67 (trunk)
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2006-04-24 14:26:06 +00:00 |
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doomerrors.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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doomstat.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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doomstat.h
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- Fixed: After respawning in a singleplayer demo, demo playback went out
|
2006-04-16 19:09:36 +00:00 |
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doomtype.h
|
- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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dscript.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dsectoreffect.cpp
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- Fixed: Using printinv before starting a game crashed.
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2006-04-13 03:13:07 +00:00 |
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dsectoreffect.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dthinker.cpp
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- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
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dthinker.h
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- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
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empty.cpp
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- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
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errors.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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f_finale.cpp
|
April 20, 2006 (Changes by Graf Zahl)
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2006-04-21 16:32:49 +00:00 |
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f_finale.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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f_wipe.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
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f_wipe.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
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farchive.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
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farchive.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
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files.cpp
|
SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
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files.h
|
SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
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g_game.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
|
g_game.h
|
- Fixed: After respawning in a singleplayer demo, demo playback went out
|
2006-04-16 19:09:36 +00:00 |
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g_hub.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
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g_hub.h
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SVN r27 (trunk)
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2006-04-11 16:27:41 +00:00 |
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g_level.cpp
|
SVN r51 (trunk)
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2006-04-17 13:53:34 +00:00 |
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g_level.h
|
SVN r43 (trunk)
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2006-04-13 22:40:43 +00:00 |
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gameconfigfile.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
|
gameconfigfile.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
gccinlines.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
gi.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
gi.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
gstrings.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
hu_scores.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
hu_stuff.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
i_cd.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
i_movie.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
i_video.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
info.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
info.h
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
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infodefaults.cpp
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
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infomacros.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
lists.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
lumpconfigfile.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
lumpconfigfile.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_alloc.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_alloc.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_argv.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_argv.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_bbox.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
m_bbox.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_cheat.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
m_cheat.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_crc32.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_fixed.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_fixed.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_menu.cpp
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
|
m_menu.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_misc.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
|
m_misc.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_options.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
|
m_png.cpp
|
- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
|
2006-03-14 06:11:39 +00:00 |
|
m_png.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
m_random.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
m_random.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
m_swap.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
Makefile.am
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
misc.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
mscinlines.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
mus2midi.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
mus2midi.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
name.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
name.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
namedef.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
nodebuild.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
nodebuild.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
nodebuild_events.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
nodebuild_extract.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
nodebuild_gl.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
nodebuild_utility.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
p_acs.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_acs.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_buildmap.cpp
|
Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
|
2006-04-12 03:03:58 +00:00 |
|
p_ceiling.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_conversation.cpp
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
|
p_conversation.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_doors.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_effect.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
p_effect.h
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
p_enemy.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
|
p_enemy.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_floor.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_interaction.cpp
|
SVN r51 (trunk)
|
2006-04-17 13:53:34 +00:00 |
|
p_lights.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_lnspec.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
p_lnspec.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
|
p_local.h
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
p_map.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
|
p_maputl.cpp
|
SVN r51 (trunk)
|
2006-04-17 13:53:34 +00:00 |
|
p_mobj.cpp
|
SVN r54 (trunk)
|
2006-04-18 22:15:05 +00:00 |
|
p_pillar.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_plats.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_pspr.cpp
|
- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
|
2006-03-14 06:11:39 +00:00 |
|
p_pspr.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_saveg.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
p_saveg.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_sectors.cpp
|
SVN r43 (trunk)
|
2006-04-13 22:40:43 +00:00 |
|
p_setup.cpp
|
- Fixed: To prevent the pointer cleanup code from crashing numsectors has
|
2006-04-23 00:03:32 +00:00 |
|
p_setup.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_sight.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_spec.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
|
p_spec.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_switch.cpp
|
SVN r65 (trunk)
|
2006-04-23 09:02:19 +00:00 |
|
p_teleport.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
p_terrain.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_terrain.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_things.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
p_tick.cpp
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
|
p_tick.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_trace.cpp
|
SVN r67 (trunk)
|
2006-04-24 14:26:06 +00:00 |
|
p_trace.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
p_user.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
p_writemap.cpp
|
Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed.
|
2006-04-12 03:03:58 +00:00 |
|
p_xlat.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
po_man.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
r_bsp.cpp
|
SVN r49 (trunk)
|
2006-04-16 13:29:50 +00:00 |
|
r_bsp.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_data.cpp
|
SVN r65 (trunk)
|
2006-04-23 09:02:19 +00:00 |
|
r_data.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_defs.h
|
- Fixed: Hexen's ammo display in the status bar cannot be refreshed
|
2006-04-20 14:21:27 +00:00 |
|
r_draw.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_draw.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_drawt.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_local.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_main.cpp
|
- Fixed: ACS improperly calculated the address of local variables when
|
2006-04-12 01:50:09 +00:00 |
|
r_main.h
|
- Fixed: ACS improperly calculated the address of local variables when
|
2006-04-12 01:50:09 +00:00 |
|
r_plane.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_plane.h
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
r_polymost.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
r_polymost.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_segs.cpp
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
|
r_segs.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_sky.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_sky.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_state.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
r_things.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
r_things.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
s_advsound.cpp
|
SVN r43 (trunk)
|
2006-04-13 22:40:43 +00:00 |
|
s_environment.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
s_playlist.cpp
|
- Fixed: ACS improperly calculated the address of local variables when
|
2006-04-12 01:50:09 +00:00 |
|
s_playlist.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
s_sndseq.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
s_sndseq.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
s_sound.cpp
|
SVN r44 (trunk)
|
2006-04-14 12:58:52 +00:00 |
|
s_sound.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
sc_man.cpp
|
SVN r46 (trunk)
|
2006-04-15 15:00:29 +00:00 |
|
sc_man.h
|
SVN r46 (trunk)
|
2006-04-15 15:00:29 +00:00 |
|
skins.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
skins.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
st_stuff.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
st_stuff.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
statnums.h
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
|
stats.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
stats.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
stringtable.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
stringtable.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tables.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tables.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tagitem.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tarray.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tempfiles.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tempfiles.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
templates.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
thingdef.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
thingdef.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
thingdef_codeptr.cpp
|
- Removed ABossEye::Serialize because it didn't do anything.
|
2006-04-23 20:12:27 +00:00 |
|
thingdef_exp.cpp
|
SVN r47 (trunk)
|
2006-04-16 03:31:40 +00:00 |
|
thingdef_specials.gperf
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
thingdef_specials.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tmap.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tmap2.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
tmap3.nas
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_collection.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_collection.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_draw.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_font.cpp
|
SVN r65 (trunk)
|
2006-04-23 09:02:19 +00:00 |
|
v_font.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_palette.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_palette.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_pfx.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_pfx.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_text.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_text.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
v_video.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
v_video.h
|
SVN r27 (trunk)
|
2006-04-11 16:27:41 +00:00 |
|
vectors.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
vectors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
version.h
|
- Fixed: Crash when opening the player setup menu when you're so dead that
|
2006-04-21 05:44:21 +00:00 |
|
w_wad.cpp
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
w_wad.h
|
SVN r45 (trunk)
|
2006-04-14 16:25:57 +00:00 |
|
w_zip.h
|
- Fixed compilation with mingw again.
|
2006-04-21 01:22:55 +00:00 |
|
weightedlist.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
wi_stuff.cpp
|
- Added Jim's Makefile.linux;
|
2006-04-13 02:01:40 +00:00 |
|
wi_stuff.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
zstrformat.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
|
zstring.cpp
|
SVN r26 (trunk)
|
2006-04-11 08:36:23 +00:00 |
|
zstring.h
|
- Fixed: The strupr() implementation in w_wad.cpp relied on compiler-dependant
|
2006-04-09 19:34:35 +00:00 |
|
zstringpool.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |