Most of those which still rely on ZDoom's own definition should be gone, unfortunately the code in files that include Windows headers is a gigantic mess with DWORDs being longs there intead of ints, so this needs to be done with care. DWORD should only remain where the Windows type is actually wanted. |
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|---|---|---|
| .. | ||
| gl_clock.cpp | ||
| gl_clock.h | ||
| gl_convert.h | ||
| gl_cycler.cpp | ||
| gl_cycler.h | ||
| gl_geometric.cpp | ||
| gl_geometric.h | ||
| gl_templates.h | ||