To activate, use `SetParticleType(int type)`. To deactivate, use `DisableParticle()`. Types are: - PT_DEFAULT (default value; uses `gl_particles_style`) - PT_SQUARE - PT_ROUND - PT_SMOOTH While in this mode: - `Texture` & `Translation` are ignored - `Scale.X` sets the size - `SColor` sets the color Misc changes: - Removed warning on textureless destruction |
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| static | ||
| CMakeLists.txt | ||