* By pressing request, allow Linux users to build ZDoom with an FMOD version that doesn't give them 3D sound positioning. :p * Fixed severe copy-pasta portal copy bug. * 3D floors hidden by being moved above the ceiling or below the floor will no longer show in the automap. * Reject TEXTURES scale of 0. They'd do nothing but provoke a division by zero error. * Maybe fixed Linux compilation? SVN r3297 (trunk) |
||
|---|---|---|
| .. | ||
| anim_switches.cpp | ||
| animations.cpp | ||
| automaptexture.cpp | ||
| bitmap.cpp | ||
| bitmap.h | ||
| buildtexture.cpp | ||
| canvastexture.cpp | ||
| ddstexture.cpp | ||
| emptytexture.cpp | ||
| flattexture.cpp | ||
| imgztexture.cpp | ||
| jpegtexture.cpp | ||
| multipatchtexture.cpp | ||
| patchtexture.cpp | ||
| pcxtexture.cpp | ||
| pngtexture.cpp | ||
| rawpagetexture.cpp | ||
| texture.cpp | ||
| texturemanager.cpp | ||
| textures.h | ||
| tgatexture.cpp | ||
| warptexture.cpp | ||