This setup has been a constant source of problems so now I reviewed all uses of FName to make sure that everything that needs to be initialized is done manually. This also merges the player_t constructor into the class definition as default values. |
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|---|---|---|
| .. | ||
| joystickmenu.cpp | ||
| loadsavemenu.cpp | ||
| menu.cpp | ||
| menu.h | ||
| menudef.cpp | ||
| messagebox.cpp | ||
| optionmenu.cpp | ||
| playermenu.cpp | ||
| resolutionmenu.cpp | ||