This got changed because switching weapons in EndPowerup is not safe - this can be called from weapon states where the player can end up with a different weapon being active than the one running the state. The actual weapon switch has to be delayed until the state processing has ended. |
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|---|---|---|
| .. | ||
| chex | ||
| doom | ||
| heretic | ||
| hexen | ||
| inventory | ||
| player | ||
| raven | ||
| shared | ||
| strife | ||
| actions.zs | ||
| actor.zs | ||
| attacks.zs | ||
| checks.zs | ||
| interaction.zs | ||
| inventory_util.zs | ||
| morph.zs | ||