Calling the old method with a pointer to an array of unspecified length 'dirty' would be an understatement. Now it uses a TArray to store the single elements |
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|---|---|---|
| .. | ||
| joystickmenu.cpp | ||
| loadsavemenu.cpp | ||
| menu.cpp | ||
| menu.h | ||
| menudef.cpp | ||
| messagebox.cpp | ||
| optionmenu.cpp | ||
| playermenu.cpp | ||
| resolutionmenu.cpp | ||