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gl_anaglyph.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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gl_anaglyph.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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gl_quadstereo.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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gl_quadstereo.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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gl_sidebyside3d.cpp
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Show weapon at full width in SideBySideFull 3D mode.
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2016-09-22 09:25:48 +02:00 |
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gl_sidebyside3d.h
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Show weapon at full width in SideBySideFull 3D mode.
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2016-09-22 09:25:48 +02:00 |
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gl_stereo3d.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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gl_stereo3d.h
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Show weapon at full width in SideBySideFull 3D mode.
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2016-09-22 09:25:48 +02:00 |
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gl_stereo_cvars.cpp
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Implement wide side-by-side mode, using adjusted aspect ratio in projection matrix.
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2016-09-22 09:25:46 +02:00 |
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gl_stereo_leftright.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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gl_stereo_leftright.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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scoped_color_mask.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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scoped_view_shifter.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |
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scoped_view_shifter.h
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |