vkdoom_m/src/gl/stereo3d
Christopher Bruns a5c27af59b Show weapon at full width in SideBySideFull 3D mode.
(cherry picked from commit c42e98c0042937adc05c1f1569d909d58a5b8ffb)
2016-09-22 09:25:48 +02:00
..
gl_anaglyph.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_anaglyph.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_quadstereo.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_quadstereo.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_sidebyside3d.cpp Show weapon at full width in SideBySideFull 3D mode. 2016-09-22 09:25:48 +02:00
gl_sidebyside3d.h Show weapon at full width in SideBySideFull 3D mode. 2016-09-22 09:25:48 +02:00
gl_stereo3d.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_stereo3d.h Show weapon at full width in SideBySideFull 3D mode. 2016-09-22 09:25:48 +02:00
gl_stereo_cvars.cpp Implement wide side-by-side mode, using adjusted aspect ratio in projection matrix. 2016-09-22 09:25:46 +02:00
gl_stereo_leftright.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_stereo_leftright.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
scoped_color_mask.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
scoped_view_shifter.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
scoped_view_shifter.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00