vkdoom_m/src/common
2023-09-14 16:31:48 +02:00
..
2d - some angle cleanup 2023-08-12 10:10:27 +02:00
audio - listsounds CCMD 2023-09-13 21:10:08 +02:00
console - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
cutscenes use std::vector as return value for the FileReader's buffer readers. 2023-08-22 22:18:21 +02:00
engine Expose OF_Transient to actors as bNoSaveGame 2023-09-14 16:28:23 +02:00
filesystem - fix bad stringpool setup in filesystem. 2023-09-13 16:42:22 +02:00
fonts - fixed bad virtual override in FSheetTexture. 2023-09-03 19:52:53 +02:00
menu - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
models - fixed voxel loader 2023-09-10 21:31:53 +02:00
objects Expose OF_Transient to actors as bNoSaveGame 2023-09-14 16:28:23 +02:00
platform - fixed M_GetSavegamesPath for Linux. 2023-09-14 16:31:48 +02:00
rendering - string conversion fixes 2023-09-06 00:19:36 +02:00
scripting Add Inventory::ModifyBob and Inventory::ModifyBob3D 2023-09-14 16:28:38 +02:00
startscreen - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
statusbar - Backend update from Raze. 2023-02-11 12:05:45 +01:00
textures - fixed bad virtual override in FSheetTexture. 2023-09-03 19:52:53 +02:00
thirdparty CMakeLists upgrade to 3.16 and cleanup 2023-08-14 19:30:50 +02:00
utility - string conversion fixes 2023-09-06 00:19:36 +02:00