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hw_bsp.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_clipper.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_clipper.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_decal.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_drawcontext.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawcontext.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawinfo.cpp
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Fix misc bugs in the fogball implementation - it works now
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2023-12-11 11:37:24 +01:00 |
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hw_drawinfo.h
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Fix misc bugs in the fogball implementation - it works now
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2023-12-11 11:37:24 +01:00 |
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hw_drawlist.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_drawlist.h
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Remove allowSSBO, useSSBO, glslversion, hwcaps and BuffersArePersistent as none of them apply to Vulkan
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2023-10-19 21:31:12 +02:00 |
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hw_drawlistadd.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_drawstructs.h
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_fakeflat.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_fakeflat.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_flats.cpp
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Use a TArrayView for the lightmap arrays
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2023-12-07 12:48:48 +01:00 |
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hw_lighting.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_lighting.h
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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hw_meshcache.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_meshcache.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_meshportal.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_meshportal.h
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_portal.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_portal.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_renderhacks.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_setcolor.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_sky.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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hw_skyportal.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_spritelight.cpp
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CPU tracelight portal fix
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2023-09-06 19:04:26 +02:00 |
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hw_sprites.cpp
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Fix misc bugs in the fogball implementation - it works now
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2023-12-11 11:37:24 +01:00 |
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hw_walldispatcher.h
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rewrite of HWWalls to allow grabbing the output from the render item generator.
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2023-10-19 18:35:51 +02:00 |
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hw_walls.cpp
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Use a TArrayView for the lightmap arrays
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2023-12-07 12:48:48 +01:00 |
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hw_walls_vertex.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_weapon.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2023-10-25 22:25:12 +02:00 |
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hw_weapon.h
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Adjust meshbuilder to vkdoom changes and make sure the drawinfo functions always allocate vertices from the output renderstate object
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2023-04-26 04:22:07 +02:00 |