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vkdoom_m
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vkdoom_m
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polyrenderer
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Christoph Oelckers
4a7b1aada7
Merge remote-tracking branch 'remotes/origin/modern'
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# Conflicts: # wadsrc/static/shaders/glsl/main.fp
2018-07-20 10:19:07 +02:00
..
drawers
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
math
- Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
2018-04-07 15:48:48 +02:00
scene
Merge branch 'master' into modern
2018-07-14 10:24:41 +02:00
poly_all.cpp
- Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer
2018-04-07 15:48:48 +02:00
poly_renderer.cpp
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
poly_renderer.h
- change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO
2018-07-20 05:48:15 +02:00
poly_renderthread.cpp
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00
poly_renderthread.h
- add dynamic lights to softpoly and software renderer models
2018-06-05 22:43:11 +02:00