vkdoom_m/src/commandlets/commandlet.h

74 lines
1.8 KiB
C++

#pragma once
#include <memory>
#include <functional>
#include "templates.h"
#include "zstring.h"
#include "printf.h"
#include "m_argv.h"
class Commandlet
{
public:
virtual ~Commandlet() = default;
virtual void OnCommand(FArgs args) = 0;
virtual void OnPrintHelp() = 0;
void RunInGame(std::function<void()> action);
const FString& GetLongFormName() const { return LongFormName; }
const FString& GetShortDescription() const { return ShortDescription; }
protected:
void SetLongFormName(FString name) { LongFormName = std::move(name); }
void SetShortDescription(FString desc) { ShortDescription = std::move(desc); }
private:
FString LongFormName;
FString ShortDescription;
};
class CommandletGroup
{
public:
void AddGroup(std::unique_ptr<CommandletGroup> group);
void AddCommand(std::unique_ptr<Commandlet> command);
template<typename T>
void AddGroup() { AddGroup(std::make_unique<T>()); }
template<typename T>
void AddCommand() { AddCommand(std::make_unique<T>()); }
const FString& GetLongFormName() const { return LongFormName; }
const FString& GetShortDescription() const { return ShortDescription; }
protected:
void SetLongFormName(FString name) { LongFormName = std::move(name); }
void SetShortDescription(FString desc) { ShortDescription = std::move(desc); }
private:
FString LongFormName;
FString ShortDescription;
TArray<std::unique_ptr<CommandletGroup>> Groups;
TArray<std::unique_ptr<Commandlet>> Commands;
friend class RootCommandlet;
};
class RootCommandlet : public CommandletGroup
{
public:
RootCommandlet();
void RunCommand();
static void RunEngineCommand();
private:
void RunCommand(CommandletGroup* group, FArgs args, const FString prefix);
void PrintCommandList(CommandletGroup* group, const FString prefix);
void PrintDetailHelp(CommandletGroup* group, FArgs args);
};