* Add STL-standard type traits and functions to TMap to enable for loop iteration * add third-party range-map library I have e-mailed the author for clarifcation on the license, will update this when they respond * vcpkg: Add cppdap and eventpp libraries, update baseline * DAP implementation * Add `FileSystem::FileHash()` to get the CRC32 hash * add `starting_offset` param to `VMDisasm()` for debugger disassembly view Defaults to `0`, should not change output if it's not set * Add `VMFrameStack::HasFrames()` to prevent assertions when inspecting in the debugger * Add `PC` field to VMFrame, ensure that it is updated whenever vm increments/decrements the pc Does not change alignment, the offsets used in VMFrame still work We need this for the debugger because we otherwise have no way to get the pc; it was a local in `ExecScriptFunc()` * `ZCCCompiler::CreateClassTypes()`: ensure SourceLumpName is set for classes derived from non-native classes * start debug server in d_main, add `vm_debug` cvars and `-debug` CLI arg * Add documentation for `vm_debug` cvars * vm_exec: Add debugger hooks for instruction execution events * c_console: Add debugger hooks for logging events in `PrintString` * add `.cache/` to gitignore * vendor cppdap on main @ 6464cd7 Patches: removed .gitmodules (submodules were thirdparty/json, thirdparty/googletest) removed thirdparty/googletest, not needed removed thirdparty/json/docs, thirdparty/json/test, thirdparty/json/benchmarks to prevent massive bloat * vendor eventpp on master @ 1224dd6 * build: use internal cppdap and eventpp by default * dap: fix Binary::GetFunctionLineRange() * fix bug in range_map::find_ranges * make Binary dap::Source dynamic * cache source code upon retrieval * refactor Binary into a class, cleanup PexCache * fix ending session gracefully * d_main: Stop debug server in D_Cleanup() * Fix connecting to debugger when session already started * cleanup unused stuff in ZScriptDebugger * always send TerminateEvents on disconnect if initialized * tweak color display * Don't cache disassembly lines when scanning scripts * Cache nodes when getting runtime state * WIP display locals * Fix display of static arrays * Ensure names display in proper order * dap: Fix struct locals display, add args display * Support `start` parameter * Support `filter` parameter * remove struct unbound native data display Practically useless for debugging zscript and didn't work properly anyway * d_main: fix vm_jit and vm_jit not being disabled soon enough * support breaking on abort exceptions * dap: refactor game event emitter functions into seperate header * dap: show native functions on stack * dap: Remove "Native" from exception handling, simplify exception event emit * dap: add instruction breakpoints * dap: fix display of locals not in scope yet * dap: Make disassembly view display invalid instructions for non-code addresses * dap: remove dot initializers * dap: fix local structs in scope * dap: don't parse the non-used options in the launch/attach requests * dap: fix local struct view * dap: Fix displaying objects that aren't their actual types * dap: Fix action and state handling * dap: stack display view * dap: fix object display view * d_dehacked: set qualified name in addition to the printable name * dap: fix displaying breakpoint errors when script isn't loaded * dap: remove debug print * dap: Display parameter names * dap: Turn down verbosity of logging * dap: fix disassembly view * dap: fix performance problems with arrays * c_console: emit event only if not PRINT_NODAPEVENT * dap: improve logging * dap: update upstream cppdap library to fix deadlocks on no bind * dap: Fix ending session on client socket closed * dap: prevent DebugServer.h from pulling in `dap` and `ZScriptDebugger.h` * dap: fix pause event not being emitted on pause * dap: remove eventpp emitters, way too slow * Remove eventpp dependency * dap: Display correct register names * dap: Show special inits in registers * dap: Add stack offset to VMLocalVariable * dap: fix display of static arrays and local variables on stack vs. registers * dap: fix displaying function pointers * dap: tweak color display * dap: fix scalar display < 4 * dap: add Globals display to debugger * dap: unify methods to get vmvalue * dap: rename free method to freeValue to avoid running afoul of macro defs * fix windows builds * fix compile on linux * cleanup * Fix display of function breakpoints * dap: Don't send back binary files * dap: include sbarinfo in script types (no debug support for anything but zscript yet, this is just for returning source info) * dap: don't show ending session message unless initialized * fix erroneous commit * dap: handle evaluate requests * Fix getting bitfield values * Add CVars Scope and evaluation * add running console commands from repl * dap: disable commands via repl for now * fix loading functions DECORATE scripts * Add source information to Dehacked VM functions, add debugging support * dap: cleanup * fix resolving archive paths * don't send source back on native stack frames * handle `modules` request * cleanup * allow evaluating cvars on hover * fix oob bpinfos * fix restarting the game blowing out the debug server * dap: process input events while paused to prevent deadlocks * fix getting local state * dap: fix LocalState alignment * dap: fix DumpStateHelper * update cppdap protocol version to 1.68.0 * remove cppdap from vcpkg deps We can't use the upstream version anyway because the maintainers are not merging our patches * dap: make named variable nodes derive from the same class * dap: make cvar scope available in native stack frames * handle local variables with conflicting names * add I_GetWindowEvent() to win32 to only process window events when debugging is paused * dap: fix evaluate * dap: fix display of `out` variables
625 lines
17 KiB
C++
625 lines
17 KiB
C++
// Copyright 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dap/session.h"
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#include "dap/io.h"
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#include "dap/protocol.h"
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#include "chan.h"
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#include "gmock/gmock.h"
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#include "gtest/gtest.h"
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#include <array>
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <thread>
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namespace dap {
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struct TestResponse : public Response {
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boolean b;
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integer i;
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number n;
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array<integer> a;
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object o;
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string s;
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optional<integer> o1;
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optional<integer> o2;
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};
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DAP_STRUCT_TYPEINFO(TestResponse,
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"test-response",
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DAP_FIELD(b, "res_b"),
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DAP_FIELD(i, "res_i"),
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DAP_FIELD(n, "res_n"),
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DAP_FIELD(a, "res_a"),
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DAP_FIELD(o, "res_o"),
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DAP_FIELD(s, "res_s"),
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DAP_FIELD(o1, "res_o1"),
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DAP_FIELD(o2, "res_o2"));
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struct TestRequest : public Request {
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using Response = TestResponse;
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boolean b;
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integer i;
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number n;
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array<integer> a;
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object o;
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string s;
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optional<integer> o1;
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optional<integer> o2;
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};
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DAP_STRUCT_TYPEINFO(TestRequest,
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"test-request",
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DAP_FIELD(b, "req_b"),
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DAP_FIELD(i, "req_i"),
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DAP_FIELD(n, "req_n"),
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DAP_FIELD(a, "req_a"),
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DAP_FIELD(o, "req_o"),
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DAP_FIELD(s, "req_s"),
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DAP_FIELD(o1, "req_o1"),
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DAP_FIELD(o2, "req_o2"));
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struct TestEvent : public Event {
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boolean b;
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integer i;
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number n;
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array<integer> a;
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object o;
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string s;
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optional<integer> o1;
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optional<integer> o2;
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};
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DAP_STRUCT_TYPEINFO(TestEvent,
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"test-event",
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DAP_FIELD(b, "evt_b"),
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DAP_FIELD(i, "evt_i"),
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DAP_FIELD(n, "evt_n"),
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DAP_FIELD(a, "evt_a"),
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DAP_FIELD(o, "evt_o"),
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DAP_FIELD(s, "evt_s"),
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DAP_FIELD(o1, "evt_o1"),
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DAP_FIELD(o2, "evt_o2"));
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}; // namespace dap
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namespace {
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dap::TestRequest createRequest() {
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dap::TestRequest request;
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request.b = false;
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request.i = 72;
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request.n = 9.87;
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request.a = {2, 5, 7, 8};
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request.o = {
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std::make_pair("a", dap::integer(1)),
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std::make_pair("b", dap::number(2)),
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std::make_pair("c", dap::string("3")),
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};
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request.s = "request";
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request.o2 = 42;
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return request;
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}
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dap::TestResponse createResponse() {
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dap::TestResponse response;
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response.b = true;
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response.i = 99;
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response.n = 123.456;
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response.a = {5, 4, 3, 2, 1};
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response.o = {
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std::make_pair("one", dap::integer(1)),
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std::make_pair("two", dap::number(2)),
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std::make_pair("three", dap::string("3")),
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};
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response.s = "ROGER";
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response.o1 = 50;
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return response;
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}
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dap::TestEvent createEvent() {
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dap::TestEvent event;
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event.b = false;
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event.i = 72;
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event.n = 9.87;
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event.a = {2, 5, 7, 8};
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event.o = {
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std::make_pair("a", dap::integer(1)),
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std::make_pair("b", dap::number(2)),
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std::make_pair("c", dap::string("3")),
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};
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event.s = "event";
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event.o2 = 42;
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return event;
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}
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} // anonymous namespace
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class SessionTest : public testing::Test {
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public:
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void bind() {
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auto client2server = dap::pipe();
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auto server2client = dap::pipe();
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client->bind(server2client, client2server);
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server->bind(client2server, server2client);
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}
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std::unique_ptr<dap::Session> client = dap::Session::create();
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std::unique_ptr<dap::Session> server = dap::Session::create();
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};
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TEST_F(SessionTest, Request) {
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dap::TestRequest received;
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server->registerHandler([&](const dap::TestRequest& req) {
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received = req;
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return createResponse();
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});
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bind();
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auto request = createRequest();
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client->send(request).get();
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// Check request was received correctly.
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ASSERT_EQ(received.b, request.b);
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ASSERT_EQ(received.i, request.i);
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ASSERT_EQ(received.n, request.n);
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ASSERT_EQ(received.a, request.a);
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ASSERT_EQ(received.o.size(), 3U);
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ASSERT_EQ(received.o["a"].get<dap::integer>(),
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request.o["a"].get<dap::integer>());
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ASSERT_EQ(received.o["b"].get<dap::number>(),
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request.o["b"].get<dap::number>());
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ASSERT_EQ(received.o["c"].get<dap::string>(),
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request.o["c"].get<dap::string>());
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ASSERT_EQ(received.s, request.s);
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ASSERT_EQ(received.o1, request.o1);
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ASSERT_EQ(received.o2, request.o2);
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}
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TEST_F(SessionTest, RequestResponseSuccess) {
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server->registerHandler(
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[&](const dap::TestRequest&) { return createResponse(); });
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bind();
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auto request = createRequest();
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auto response = client->send(request);
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auto got = response.get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, false);
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ASSERT_EQ(got.response.b, dap::boolean(true));
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ASSERT_EQ(got.response.i, dap::integer(99));
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ASSERT_EQ(got.response.n, dap::number(123.456));
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ASSERT_EQ(got.response.a, dap::array<dap::integer>({5, 4, 3, 2, 1}));
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ASSERT_EQ(got.response.o.size(), 3U);
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ASSERT_EQ(got.response.o["one"].get<dap::integer>(), dap::integer(1));
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ASSERT_EQ(got.response.o["two"].get<dap::number>(), dap::number(2));
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ASSERT_EQ(got.response.o["three"].get<dap::string>(), dap::string("3"));
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ASSERT_EQ(got.response.s, "ROGER");
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ASSERT_EQ(got.response.o1, dap::optional<dap::integer>(50));
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ASSERT_FALSE(got.response.o2.has_value());
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}
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TEST_F(SessionTest, BreakPointRequestResponseSuccess) {
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server->registerHandler([&](const dap::SetBreakpointsRequest&) {
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dap::SetBreakpointsResponse response;
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dap::Breakpoint bp;
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bp.line = 2;
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response.breakpoints.emplace_back(std::move(bp));
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return response;
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});
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bind();
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auto got = client->send(dap::SetBreakpointsRequest{}).get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, false);
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ASSERT_EQ(got.response.breakpoints.size(), 1U);
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}
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TEST_F(SessionTest, RequestResponseOrError) {
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server->registerHandler(
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[&](const dap::TestRequest&) -> dap::ResponseOrError<dap::TestResponse> {
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return dap::Error("Oh noes!");
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});
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bind();
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auto response = client->send(createRequest());
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auto got = response.get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, true);
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ASSERT_EQ(got.error.message, "Oh noes!");
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}
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TEST_F(SessionTest, RequestResponseError) {
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server->registerHandler(
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[&](const dap::TestRequest&) { return dap::Error("Oh noes!"); });
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bind();
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auto response = client->send(createRequest());
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auto got = response.get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, true);
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ASSERT_EQ(got.error.message, "Oh noes!");
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}
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TEST_F(SessionTest, RequestCallbackResponse) {
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using ResponseCallback = std::function<void(dap::SetBreakpointsResponse)>;
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server->registerHandler(
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[&](const dap::SetBreakpointsRequest&, const ResponseCallback& callback) {
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dap::SetBreakpointsResponse response;
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dap::Breakpoint bp;
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bp.line = 2;
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response.breakpoints.emplace_back(std::move(bp));
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callback(response);
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});
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bind();
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auto got = client->send(dap::SetBreakpointsRequest{}).get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, false);
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ASSERT_EQ(got.response.breakpoints.size(), 1U);
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}
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TEST_F(SessionTest, RequestCallbackResponseOrError) {
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using ResponseCallback =
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std::function<void(dap::ResponseOrError<dap::SetBreakpointsResponse>)>;
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server->registerHandler(
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[&](const dap::SetBreakpointsRequest&, const ResponseCallback& callback) {
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dap::SetBreakpointsResponse response;
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dap::Breakpoint bp;
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bp.line = 2;
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response.breakpoints.emplace_back(std::move(bp));
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callback(response);
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});
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bind();
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auto got = client->send(dap::SetBreakpointsRequest{}).get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, false);
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ASSERT_EQ(got.response.breakpoints.size(), 1U);
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}
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TEST_F(SessionTest, RequestCallbackError) {
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using ResponseCallback =
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std::function<void(dap::ResponseOrError<dap::SetBreakpointsResponse>)>;
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server->registerHandler(
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[&](const dap::SetBreakpointsRequest&, const ResponseCallback& callback) {
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callback(dap::Error("Oh noes!"));
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});
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bind();
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auto got = client->send(dap::SetBreakpointsRequest{}).get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, true);
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ASSERT_EQ(got.error.message, "Oh noes!");
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}
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TEST_F(SessionTest, RequestCallbackSuccessAfterReturn) {
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using ResponseCallback =
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std::function<void(dap::ResponseOrError<dap::SetBreakpointsResponse>)>;
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ResponseCallback callback;
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std::mutex mutex;
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std::condition_variable cv;
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server->registerHandler(
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[&](const dap::SetBreakpointsRequest&, const ResponseCallback& cb) {
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std::unique_lock<std::mutex> lock(mutex);
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callback = cb;
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cv.notify_all();
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});
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bind();
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auto future = client->send(dap::SetBreakpointsRequest{});
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{
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dap::SetBreakpointsResponse response;
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dap::Breakpoint bp;
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bp.line = 2;
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response.breakpoints.emplace_back(std::move(bp));
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// Wait for the handler to be called.
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std::unique_lock<std::mutex> lock(mutex);
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cv.wait(lock, [&] { return static_cast<bool>(callback); });
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// Issue the callback
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callback(response);
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}
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auto got = future.get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, false);
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ASSERT_EQ(got.response.breakpoints.size(), 1U);
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}
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TEST_F(SessionTest, RequestCallbackErrorAfterReturn) {
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using ResponseCallback =
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std::function<void(dap::ResponseOrError<dap::SetBreakpointsResponse>)>;
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ResponseCallback callback;
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std::mutex mutex;
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std::condition_variable cv;
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server->registerHandler(
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[&](const dap::SetBreakpointsRequest&, const ResponseCallback& cb) {
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std::unique_lock<std::mutex> lock(mutex);
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callback = cb;
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cv.notify_all();
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});
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bind();
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auto future = client->send(dap::SetBreakpointsRequest{});
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{
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// Wait for the handler to be called.
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std::unique_lock<std::mutex> lock(mutex);
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cv.wait(lock, [&] { return static_cast<bool>(callback); });
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// Issue the callback
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callback(dap::Error("Oh noes!"));
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}
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auto got = future.get();
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// Check response was received correctly.
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ASSERT_EQ(got.error, true);
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ASSERT_EQ(got.error.message, "Oh noes!");
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}
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TEST_F(SessionTest, ResponseSentHandlerSuccess) {
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const auto response = createResponse();
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dap::Chan<dap::ResponseOrError<dap::TestResponse>> chan;
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server->registerHandler([&](const dap::TestRequest&) { return response; });
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server->registerSentHandler(
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[&](const dap::ResponseOrError<dap::TestResponse> r) { chan.put(r); });
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bind();
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client->send(createRequest());
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auto got = chan.take().value();
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ASSERT_EQ(got.error, false);
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ASSERT_EQ(got.response.b, dap::boolean(true));
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ASSERT_EQ(got.response.i, dap::integer(99));
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ASSERT_EQ(got.response.n, dap::number(123.456));
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ASSERT_EQ(got.response.a, dap::array<dap::integer>({5, 4, 3, 2, 1}));
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ASSERT_EQ(got.response.o.size(), 3U);
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ASSERT_EQ(got.response.o["one"].get<dap::integer>(), dap::integer(1));
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ASSERT_EQ(got.response.o["two"].get<dap::number>(), dap::number(2));
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ASSERT_EQ(got.response.o["three"].get<dap::string>(), dap::string("3"));
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ASSERT_EQ(got.response.s, "ROGER");
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ASSERT_EQ(got.response.o1, dap::optional<dap::integer>(50));
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ASSERT_FALSE(got.response.o2.has_value());
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}
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TEST_F(SessionTest, ResponseSentHandlerError) {
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dap::Chan<dap::ResponseOrError<dap::TestResponse>> chan;
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server->registerHandler(
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[&](const dap::TestRequest&) { return dap::Error("Oh noes!"); });
|
|
server->registerSentHandler(
|
|
[&](const dap::ResponseOrError<dap::TestResponse> r) { chan.put(r); });
|
|
|
|
bind();
|
|
|
|
client->send(createRequest());
|
|
|
|
auto got = chan.take().value();
|
|
ASSERT_EQ(got.error, true);
|
|
ASSERT_EQ(got.error.message, "Oh noes!");
|
|
}
|
|
|
|
TEST_F(SessionTest, Event) {
|
|
dap::Chan<dap::TestEvent> received;
|
|
server->registerHandler([&](const dap::TestEvent& e) { received.put(e); });
|
|
|
|
bind();
|
|
|
|
auto event = createEvent();
|
|
client->send(event);
|
|
|
|
// Check event was received correctly.
|
|
auto got = received.take().value();
|
|
|
|
ASSERT_EQ(got.b, event.b);
|
|
ASSERT_EQ(got.i, event.i);
|
|
ASSERT_EQ(got.n, event.n);
|
|
ASSERT_EQ(got.a, event.a);
|
|
ASSERT_EQ(got.o.size(), 3U);
|
|
ASSERT_EQ(got.o["a"].get<dap::integer>(), event.o["a"].get<dap::integer>());
|
|
ASSERT_EQ(got.o["b"].get<dap::number>(), event.o["b"].get<dap::number>());
|
|
ASSERT_EQ(got.o["c"].get<dap::string>(), event.o["c"].get<dap::string>());
|
|
ASSERT_EQ(got.s, event.s);
|
|
ASSERT_EQ(got.o1, event.o1);
|
|
ASSERT_EQ(got.o2, event.o2);
|
|
}
|
|
|
|
TEST_F(SessionTest, RegisterHandlerFunction) {
|
|
struct S {
|
|
static dap::TestResponse requestA(const dap::TestRequest&) { return {}; }
|
|
static dap::Error requestB(const dap::TestRequest&) { return {}; }
|
|
static dap::ResponseOrError<dap::TestResponse> requestC(
|
|
const dap::TestRequest&) {
|
|
return dap::Error();
|
|
}
|
|
static void event(const dap::TestEvent&) {}
|
|
static void sent(const dap::ResponseOrError<dap::TestResponse>&) {}
|
|
};
|
|
client->registerHandler(&S::requestA);
|
|
client->registerHandler(&S::requestB);
|
|
client->registerHandler(&S::requestC);
|
|
client->registerHandler(&S::event);
|
|
client->registerSentHandler(&S::sent);
|
|
}
|
|
|
|
TEST_F(SessionTest, SendRequestNoBind) {
|
|
bool errored = false;
|
|
client->onError([&](const std::string&) { errored = true; });
|
|
auto res = client->send(createRequest()).get();
|
|
ASSERT_TRUE(errored);
|
|
ASSERT_TRUE(res.error);
|
|
}
|
|
|
|
TEST_F(SessionTest, SendEventNoBind) {
|
|
bool errored = false;
|
|
client->onError([&](const std::string&) { errored = true; });
|
|
client->send(createEvent());
|
|
ASSERT_TRUE(errored);
|
|
}
|
|
|
|
TEST_F(SessionTest, SingleThread) {
|
|
server->registerHandler(
|
|
[&](const dap::TestRequest&) { return createResponse(); });
|
|
|
|
// Explicitly connect and process request on this test thread instead of
|
|
// calling bind() which inturn starts processing messages immediately on a new
|
|
// thread.
|
|
auto client2server = dap::pipe();
|
|
auto server2client = dap::pipe();
|
|
client->connect(server2client, client2server);
|
|
server->connect(client2server, server2client);
|
|
|
|
auto request = createRequest();
|
|
auto response = client->send(request);
|
|
|
|
// Process request and response on this thread
|
|
if (auto payload = server->getPayload()) {
|
|
payload();
|
|
}
|
|
if (auto payload = client->getPayload()) {
|
|
payload();
|
|
}
|
|
|
|
auto got = response.get();
|
|
// Check response was received correctly.
|
|
ASSERT_EQ(got.error, false);
|
|
ASSERT_EQ(got.response.b, dap::boolean(true));
|
|
ASSERT_EQ(got.response.i, dap::integer(99));
|
|
ASSERT_EQ(got.response.n, dap::number(123.456));
|
|
ASSERT_EQ(got.response.a, dap::array<dap::integer>({5, 4, 3, 2, 1}));
|
|
ASSERT_EQ(got.response.o.size(), 3U);
|
|
ASSERT_EQ(got.response.o["one"].get<dap::integer>(), dap::integer(1));
|
|
ASSERT_EQ(got.response.o["two"].get<dap::number>(), dap::number(2));
|
|
ASSERT_EQ(got.response.o["three"].get<dap::string>(), dap::string("3"));
|
|
ASSERT_EQ(got.response.s, "ROGER");
|
|
ASSERT_EQ(got.response.o1, dap::optional<dap::integer>(50));
|
|
ASSERT_FALSE(got.response.o2.has_value());
|
|
}
|
|
|
|
TEST_F(SessionTest, Concurrency) {
|
|
std::atomic<int> numEventsHandled = {0};
|
|
std::atomic<bool> done = {false};
|
|
|
|
server->registerHandler(
|
|
[](const dap::TestRequest&) { return dap::TestResponse(); });
|
|
|
|
server->registerHandler([&](const dap::TestEvent&) {
|
|
if (numEventsHandled++ > 10000) {
|
|
done = true;
|
|
}
|
|
});
|
|
|
|
bind();
|
|
|
|
constexpr int numThreads = 32;
|
|
std::array<std::thread, numThreads> threads;
|
|
|
|
for (int i = 0; i < numThreads; i++) {
|
|
threads[i] = std::thread([&] {
|
|
while (!done) {
|
|
client->send(createEvent());
|
|
client->send(createRequest());
|
|
}
|
|
});
|
|
}
|
|
|
|
for (int i = 0; i < numThreads; i++) {
|
|
threads[i].join();
|
|
}
|
|
|
|
client.reset();
|
|
server.reset();
|
|
}
|
|
|
|
TEST_F(SessionTest, OnClientClosed) {
|
|
std::mutex mutex;
|
|
std::condition_variable cv;
|
|
bool clientClosed = false;
|
|
|
|
auto client2server = dap::pipe();
|
|
auto server2client = dap::pipe();
|
|
|
|
client->bind(server2client, client2server);
|
|
server->bind(client2server, server2client, [&] {
|
|
std::unique_lock<std::mutex> lock(mutex);
|
|
clientClosed = true;
|
|
cv.notify_all();
|
|
});
|
|
|
|
client.reset();
|
|
|
|
// Wait for the client closed handler to be called.
|
|
std::unique_lock<std::mutex> lock(mutex);
|
|
cv.wait(lock, [&] { return static_cast<bool>(clientClosed); });
|
|
}
|
|
|
|
TEST_F(SessionTest, OnServerClosed) {
|
|
std::mutex mutex;
|
|
std::condition_variable cv;
|
|
bool serverClosed = false;
|
|
|
|
auto client2server = dap::pipe();
|
|
auto server2client = dap::pipe();
|
|
|
|
client->bind(server2client, client2server, [&] {
|
|
std::unique_lock<std::mutex> lock(mutex);
|
|
serverClosed = true;
|
|
cv.notify_all();
|
|
});
|
|
server->bind(client2server, server2client);
|
|
|
|
server.reset();
|
|
|
|
// Wait for the client closed handler to be called.
|
|
std::unique_lock<std::mutex> lock(mutex);
|
|
cv.wait(lock, [&] { return static_cast<bool>(serverClosed); });
|
|
}
|