vkdoom_m/src/rendering/swrenderer/things
2020-04-11 20:20:37 +02:00
..
r_decal.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
r_decal.h - move decal light calculations into RenderDecal::RenderDecals 2019-11-15 06:06:11 +01:00
r_model.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
r_model.h Remove softpoly specific matrix and vector classes 2020-01-18 13:56:37 +01:00
r_particle.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_particle.h
r_playersprite.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
r_playersprite.h
r_sprite.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_sprite.h - change ProjectedWallTexcoords to use gradients for its texture coordinate calculations 2019-11-20 04:50:24 +01:00
r_visiblesprite.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_visiblesprite.h
r_visiblespritelist.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_visiblespritelist.h
r_voxel.cpp
r_voxel.h
r_wallsprite.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_wallsprite.h Further isolate texture coordinate calculations to r_wallsetup 2019-11-08 03:46:07 +01:00