vkdoom_m/src/g_hexen
Christoph Oelckers ae54e13428 IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
- Removed AT_GAME_SET because it's no longer used anywhere.
- Converted the last remaining global classes to DECORATE.
- Fixed: Inventory.PickupFlash requires an class name as parameter not an
  integer. Some Hexen definitions got it wrong.
- Converted Hexen's Pig to DECORATE.
- Replaced the ActorInfo definitions of all internal inventory classes with 
  DECORATE definitions.
- Added option to specify a powerup's duration in second by using a negative
  number.


SVN r1137 (trunk)
2008-08-09 11:35:42 +00:00
..
a_bats.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_bishop.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_blastradius.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_boostarmor.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_centaur.cpp - Converted Ettin and Centaur to DECORATE. 2006-11-27 00:01:30 +00:00
a_clericflame.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_clericholy.cpp - Removed FourthWeaponClass and based Hexen's fourth weapons on the generic weapon 2008-08-08 10:24:08 +00:00
a_clericmace.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-08 07:40:41 +00:00
a_clericstaff.cpp - Added DECORATE conversions for Hexen's Cleric weapons by Karate Chris. 2008-08-05 16:04:37 +00:00
a_dragon.cpp - Changed increased lightning damage for Centaurs into a damage factor. 2008-08-08 15:18:23 +00:00
a_fighteraxe.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-08 07:40:41 +00:00
a_fighterhammer.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-08 07:40:41 +00:00
a_fighterplayer.cpp IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.) 2008-08-09 11:35:42 +00:00
a_fighterquietus.cpp - Removed FourthWeaponClass and based Hexen's fourth weapons on the generic weapon 2008-08-08 10:24:08 +00:00
a_firedemon.cpp - Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by 2008-08-02 08:38:07 +00:00
a_flechette.cpp - Changed increased lightning damage for Centaurs into a damage factor. 2008-08-08 15:18:23 +00:00
a_fog.cpp - Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by 2008-08-02 08:38:07 +00:00
a_healingradius.cpp - Added customizable pickup flash. 2008-02-16 10:23:12 +00:00
a_heresiarch.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_hexenglobal.h IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.) 2008-08-09 11:35:42 +00:00
a_hexenspecialdecs.cpp - Changed increased lightning damage for Centaurs into a damage factor. 2008-08-08 15:18:23 +00:00
a_iceguy.cpp - Replaced the naive area sound implementation with one that takes into 2008-06-15 02:25:09 +00:00
a_korax.cpp - Changed increased lightning damage for Centaurs into a damage factor. 2008-08-08 15:18:23 +00:00
a_magecone.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-07 15:46:52 +00:00
a_magelightning.cpp - Changed increased lightning damage for Centaurs into a damage factor. 2008-08-08 15:18:23 +00:00
a_magestaff.cpp - Converted teleport fog and destinations to DECORATE. 2008-08-08 19:47:18 +00:00
a_magewand.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-07 15:46:52 +00:00
a_pig.cpp IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.) 2008-08-09 11:35:42 +00:00
a_serpent.cpp - Removed xlat_parser.h from the repository. Lemon was always being run on 2008-03-25 04:42:26 +00:00
a_spike.cpp - Added submission for ACS CheckPlayerCamera ACS function. 2008-04-15 10:04:41 +00:00
a_summon.cpp IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.) 2008-08-09 11:35:42 +00:00
a_teleportother.cpp - Changed all thing coordinates that were stored as shorts into fixed_t. 2008-05-08 08:06:26 +00:00
a_wraith.cpp - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
hexen_sbar.cpp - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00