This website requires JavaScript.
Explore
Help
Sign in
OrdinaryMagician
/
vkdoom_m
Watch
1
Fork
You've already forked vkdoom_m
0
Code
Activity
af7c2fb4e9
vkdoom_m
/
src
/
rendering
History
Christoph Oelckers
af7c2fb4e9
- fixed the burn shader.
2020-06-09 22:06:19 +02:00
..
2d
- fixed the burn shader.
2020-06-09 22:06:19 +02:00
hwrenderer
- added a new light mode that emulates Build's depth fading.
2020-06-08 23:37:20 +02:00
swrenderer
- fixed crash with texture upscaling in the truecolor software renderer.
2020-06-08 22:37:23 +02:00
r_sky.cpp
- moved the remaining core parts of the GL renderer to 'common'.
2020-04-29 17:19:17 +02:00
r_sky.h
- moved around some sky rendering code so that the game independent parts are grouped together.
2020-04-29 00:14:42 +02:00
r_utility.cpp
- made video base code game independent
2020-04-28 22:54:53 +02:00
r_utility.h
- moved some more files.
2019-07-14 21:09:49 +02:00