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gl_buffers.cpp
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- started cleanup of model code.
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2020-04-27 00:03:23 +02:00 |
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gl_buffers.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_debug.cpp
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_debug.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_framebuffer.cpp
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- added a flash component to the colormap shader.
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2020-06-07 09:16:56 +02:00 |
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gl_framebuffer.h
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- added a flash component to the colormap shader.
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2020-06-07 09:16:56 +02:00 |
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gl_hwtexture.cpp
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- backend sync with Raze.
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2020-05-31 23:37:11 +02:00 |
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gl_hwtexture.h
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- minor cleanup of FHardwareTexture.
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2020-05-29 11:48:29 +02:00 |
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gl_postprocess.cpp
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- added a flash component to the colormap shader.
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2020-06-07 09:16:56 +02:00 |
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gl_postprocessstate.cpp
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_postprocessstate.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_renderbuffers.cpp
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |
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gl_renderbuffers.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
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gl_renderer.cpp
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |
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gl_renderer.h
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- added a flash component to the colormap shader.
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2020-06-07 09:16:56 +02:00 |
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gl_renderstate.cpp
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |
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gl_renderstate.h
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- started cleanup of model code.
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2020-04-27 00:03:23 +02:00 |
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gl_samplers.cpp
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- backend sync with Raze.
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2020-05-31 23:37:11 +02:00 |
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gl_samplers.h
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- texture sampler cleanup.
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2020-05-28 22:51:17 +02:00 |
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gl_shader.cpp
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- fixed shader building.
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2020-05-25 20:26:58 +02:00 |
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gl_shader.h
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- fixed startup and font init crashes.
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2020-05-04 20:06:54 +02:00 |
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gl_shaderprogram.cpp
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- moved 2 more modules to 'common'.
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2020-04-26 21:38:34 +02:00 |
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gl_shaderprogram.h
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- moved gl_shader.cpp to 'common'.
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2020-04-26 22:24:27 +02:00 |
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gl_stereo3d.cpp
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- moved the remaining core parts of the GL renderer to 'common'.
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2020-04-29 17:19:17 +02:00 |