Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though. |
||
|---|---|---|
| .. | ||
| data | ||
| postprocessing | ||
| hw_draw2d.cpp | ||
Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though. |
||
|---|---|---|
| .. | ||
| data | ||
| postprocessing | ||
| hw_draw2d.cpp | ||