This got changed because switching weapons in EndPowerup is not safe - this can be called from weapon states where the player can end up with a different weapon being active than the one running the state. The actual weapon switch has to be delayed until the state processing has ended. |
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|---|---|---|
| .. | ||
| player.zs | ||
| player_cheat.zs | ||
| player_inventory.zs | ||
| player_morph.zs | ||