vkdoom_m/src/gl/textures
Christoph Oelckers b12a6fded9 - added the code for legacy shaders.
- force texture filtering for 2D to off when in software rendering.
2018-04-08 12:11:51 +02:00
..
gl_hwtexture.cpp - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00
gl_hwtexture.h - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00
gl_material.cpp - added palette shader and fixed a few things. 2018-04-07 12:17:23 +02:00
gl_material.h - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00
gl_samplers.cpp - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_samplers.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
gl_texture.cpp - no, we do not want to use global variables to pass parameters around... 2018-04-02 18:13:18 +02:00